Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Windowing API for Linux recomendations
1 project | reddit.com/r/cpp_questions | 12 Aug 2022
GLFW sounds like something up your alley.
I love C! What are some areas that C is used for the most?
3 projects | reddit.com/r/C_Programming | 3 Aug 2022
This is a personal thing, but I write all my code starting off using OpenGL with GLFW as my main library and GLAD as my plugin loader.
Unable to utilize mouse input with GL_CURSOR_DISABLED
2 projects | reddit.com/r/opengl | 27 Jul 2022
So I downloaded the pack on my 2022 MacBook Air and when I try to load it up it’ll get to about 105 mb or so then send me back to the launcher saying there was a 255 error. Below is the version I downloaded to the launcher. Any help or suggestions?
1 project | reddit.com/r/VaultHuntersMinecraft | 26 Jul 2022
https://github.com/glfw/glfw/issues/1809 seems a bug in glfw.
Adding a cylinder to an already built project
3 projects | reddit.com/r/opengl | 20 Jul 2022
an alternative to GLUT is FreeGLUT, but the problem with that is that It's not as useful as GLFW still
1 project | reddit.com/r/GraphicsProgramming | 23 Jun 2022
Recommendations for a lightweight cross platform windowing library?
6 projects | reddit.com/r/C_Programming | 7 Jun 2022
Like, creating windows and context for OpenGL? GLFW is a popular choice, and has a lot of documentation (Not entirely sure how lightweight it is, though!)
A question about project dependencies and licenses
2 projects | reddit.com/r/gamedev | 22 Apr 2022
GLFW (added the source as a submodule forked from glfw/glfw: A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (github.com))
I need a click event.
2 projects | reddit.com/r/lua | 16 Apr 2022
A popular library for input handling is GLFW, for which I wrote Lua bindings (MoonGLFW).
Minecraft 1.8.9 Consistently Crashes after 5 Mins
5 projects | reddit.com/r/linux_gaming | 20 Mar 2022
If the problem persists, try updating Mesa and GLFW. Remember that the nightly builds are UNSTABLE. Normally it won't do any damage to your system, since the code is verified before the commit.
What are some alternatives?
SDL - Simple Directmedia Layer
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
OpenSceneGraph - OpenSceneGraph git repository
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
raylib - A simple and easy-to-use library to enjoy videogames programming
gl4es - GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
volk - Meta loader for Vulkan API
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.