libGDX
ish
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libGDX | ish | |
---|---|---|
61 | 151 | |
22,594 | 15,804 | |
0.8% | 2.1% | |
8.8 | 9.6 | |
8 days ago | 3 days ago | |
Java | C | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libGDX
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Show HN: Integer Map Data Structure
Neat, thank you! I'd love to see how it compares to the libgdx IntMap[0].
[0] https://github.com/libgdx/libgdx/blob/master/gdx/src/com/bad...
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
For anyone interested, LibGDX[1] is a very nice open-source game engine for Java. It is cross-platform (mobile, PC/mac, web). Very popular and well maintained, too.
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(Java) Is there any way to convert InputStream to temp File without OutputStream?
And let me explain, for example jorbis this library has a lot of nested loops in it, i understand why this library using this, but this is really bad. Because when I am trying to use library with this code, this taking so much time to convert ogg to pcm, and yes I know that converting ogg to pcm is a hard process, but I need to optimize my program, make it more better. The main thing is EVERY decoding ogg file library using the same piece of code! And I am not joking for example libgdx.
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(Java) How to .ogg file convert to pcm?
What the pcm file contains? And what is the structure? What data I should use for converting .ogg file into pcm? Is there any information about pcm files? Is there any repositories in github that converts .ogg files into pcm? (I am already know there is JVorbis, libgdx and jorbis but thats not what i want)
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Instancing/Instanced Rendering in LibGDX (3D)
I found an example for rendering a [Mesh] object using instancing in LibGDX's tests (link), but I'm not sure how to apply that for rendering actual models.
- Web Scraping GitHub Page
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Is there anything like PICO-8 for Java?
Many newer Java games on Steam use libGDX. Older games used Slick2d. Both APIs mimic Java2D, the standard library API, which itself is good enough when you are starting out.
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What's the status of game dev and GC pauses in Java since JDK 16?
Also, according to https://github.com/libgdx/libgdx, libGDX has around 45% of source codes written in C++ and C, while only 53.3% are written in Java.
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I hate font rendering
An easy to use tool that generates font atlases and the corresponding metadata is Hiero.
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What software do you use to draw the UI?
I'm using LibGDX TexturePacker2 standalone version to pack images into atlases. I wrote my own .atlas file parse that loads the files (it's a very simple textual format).
ish
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Ente: Open-Source, E2E Encrypted, Google Photos Alternative
They don't "allow" it, but most apps that need background execution just ask permission for geolocation tracking and pretend to use it, for example iSH[1]. There are a few activities that the app can do to prevent itself from being suspended when it goes out of focus, like playing sound, geolocation etc.
[1] https://github.com/ish-app/ish/issues/249#issuecomment-54433...
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How to copy a file between devices?
Android: install termux, `pkg install openssh`, and preferably run `termux-setup-storage` to give it access to storage folders.
iOS: I think https://ish.app/ ?
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How Virtualisation came to Apple Silicon Macs
This of course hasn't been true for years, eg: http://omz-software.com/pythonista/index.html
And you can run a C compiler (or anything) inside https://ish.app/ too.
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ScummVM officially released in the App Store
False. iSH is an x86 "bytecode" emulator.
"Possibly the most interesting thing I wrote as part of iSH is the JIT. It's not actually a JIT since it doesn't target machine code. Instead it generates an array of pointers to functions called gadgets, and each gadget ends with a tailcall to the next function; like the threaded code technique used by some Forth interpreters."
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Windows is now an app for iPhones, iPads, Macs, and PCs
There is an x86 virtual machkne running Linux available on the App Store now.
Now would Apple allow a full blown Windows VM is a different question
- Lima: A nice way to run Linux VMs on Mac
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Buying an iPad Pro for coding was a mistake
Not making any statement regarding the mentioned workflow issues (I mostly agree with them), I really like iSH [1] for this sort thing.
It’s a “good enough” solution for the “I just quickly need to do something in a terminal” problems.
And because it’s an x86 Alpine Linux it can even run simple binaries if needed.
But for me it still couldn’t replace a dedicated laptop for proper tasks.
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My 24 year old HP Jornada can do things your modern iPhone still can't do
Not fair comparison but iSH https://ish.app/ had helped me to overcome challenges like running web-servers and other linux system related stuff
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I really didn't know how to react to this, other than to post it here...
Or just use the iSH app for a local linux distro. You can even mount iOS file system. I have it with zsh,ssh installed.
What are some alternatives?
jMonkeyEngine - A complete 3-D game development suite written in Java.
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
UTM - Virtual machines for iOS and macOS
termux-packages - A package build system for Termux.
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
AltStore - AltStore is an alternative app store for non-jailbroken iOS devices.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Code-Server - VS Code in the browser
Blizzard-Jailbreak - An Open-Source iOS 11.0 -> 11.4.1 (soon iOS 13) Jailbreak, made for teaching purposes.
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
LiquidFun - 2D physics engine for games