libGDX VS LearnOpenGL

Compare libGDX vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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libGDX LearnOpenGL
61 624
22,661 10,213
0.5% -
8.8 3.7
3 days ago 8 days ago
Java C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libGDX

Posts with mentions or reviews of libGDX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-24.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing libGDX and LearnOpenGL you can also consider the following projects:

jMonkeyEngine - A complete 3-D game development suite written in Java.

raylib - A simple and easy-to-use library to enjoy videogames programming

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

sokol - minimal cross-platform standalone C headers

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

bevy - A refreshingly simple data-driven game engine built in Rust

LiquidFun - 2D physics engine for games

SFML - Simple and Fast Multimedia Library