libds
u4
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libds | u4 | |
---|---|---|
6 | 3 | |
16 | 47 | |
- | - | |
0.0 | 8.2 | |
8 days ago | about 2 months ago | |
C | C++ | |
MIT License | GNU General Public License v3.0 only |
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libds
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Common libraries and data structures for C
I may as well throw my hat into the ring: https://github.com/lelanthran/libds
I decided that I wanted to be able to simply drop a single .h file and a single .c file into any project without have to build a `libBlah.so` and link it to every project that needed (for example) a hashmap.
The practical result is that using the hashmap only requires me to copy the header and source files into the calling project.
It does build as a standalone library too, so you can link it if you want.
My primary reason for starting this is that I was pretty unsatisfied with all of the string libraries for C. When all I want to do is concatenate multiple strings together, I don't want to have to convert between `char ` and `struct stringtype ` everywhere.
The string functions are very useful as they all operate on the standard `char *` (nul-terminated) type.
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Buffet
That would be nice, then I wouldn't have to use non-standard stuff.
I made my own easy-to-incorporate-into-any-project library - https://github.com/lelanthran/libds - just copy the ds_*.h and ds_*.c into a project and you're good to go.
I'm not saying it will work for you, but it works for me.
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BCHS: OpenBSD, C, httpd and SQLite web stack
> Is there a good string-manipulation C library?
You will have to define "good". My string library[1][2] is "good" for me because:
1. It's compatible with all the usual string functions (doesn't define a new type `string_t` or similar, uses existing `char `).
2. It does what I want: a) Works on multiple strings so repeated operations are easy, and b) Allocates as necessary so that the caller only has to free, and not calculate how much memory is needed beforehand.
The combination of the above means that many common* string operations that I want to do in my programs are both easy to do and easy to visually inspect for correctness in the caller.
Others will say that this is not good, because it still uses and exposes `char *`.
[1] https://github.com/lelanthran/libds/blob/master/src/ds_str.h
[2] Currently the only bug I know of is the quadratic runtime in many of the functions. I intend to fix this at some point.
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Strings in C... tiring and unsafe. So I just made this lib. Am I doing it right, Reddit ?
As an example of an opaque pointer library, see https://github.com/lelanthran/libds/blob/v1.0.5/src/ds_ll.h - See line 7 for the typedef. - Lines 9, 10, 11 and 67, 68 and 69 for making it callable from C++.
u4
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Common libraries and data structures for C
- https://github.com/xu4-engine/u4/tree/master/src/support
These include more exotic stuff like a grid based field-of-view calculation and a version of the sfxr synthesizer.
- Ultima IV: Patch updated graphics without sound?
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Help with running xu4 on Windows
I've been stumped trying to figure out how to run xu4 on my Windows PC. I keep looking for a executable file but don't see any in the ZIP from https://github.com/xu4-engine/u4.
What are some alternatives?
stb - stb single-file public domain libraries for C/C++
libderp - C collections. Easy to build, boring algorithms. Dumb is good.
live-bootstrap - Use of a Linux initramfs to fully automate the bootstrapping process
Arduino_EdgeControl - Arduino Library for Arduino Edge Control
kcgi - minimal CGI and FastCGI library for C/C++
faun - A high-level C audio library
SDS - Simple Dynamic Strings library for C
stage0 - A set of minimal dependency bootstrap binaries
buf - C string buffer library
Temboo - Temboo Library for Arduino