libdatachannel VS native-messaging

Compare libdatachannel vs native-messaging and see what are their differences.

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libdatachannel native-messaging
25 4
1,525 11
- -
9.3 10.0
6 days ago over 1 year ago
C++ HTML
Mozilla Public License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libdatachannel

Posts with mentions or reviews of libdatachannel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-13.

native-messaging

Posts with mentions or reviews of native-messaging. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.
  • Is it just me, or is it much easier to make complicated applications in C++ than web?
    3 projects | /r/webdev | 14 Aug 2022
    For clarity Native Messaging is not a hack. https://github.com/browserext/native-messaging.
  • Implementing Native Messaging host in bash
    2 projects | /r/bash | 23 Apr 2022
    ``` // C++ Native Messaging host // https://browserext.github.io/native-messaging/ // https://developer.chrome.com/docs/apps/nativeMessaging/ // https://discourse.mozilla.org/t/webextension-with-native-messaging-c-app-side/30821
  • string to const char* for popen()
    6 projects | /r/cpp_questions | 21 Feb 2022
    // C++ Native Messaging host // https://browserext.github.io/native-messaging/ // https://developer.chrome.com/docs/apps/nativeMessaging/ // https://discourse.mozilla.org/t/webextension-with-native-messaging-c-app-side/30821 // https://github.com/nlohmann/json \#include \#include "json.hpp" using namespace std; using namespace nlohmann; struct message\_t { string content; uint32\_t length; }; // Read a message from stdin and decode it. json get\_message() { char raw\_length\[4\]; fread(raw\_length, 4, sizeof(char), stdin); uint32\_t message\_length = \*reinterpret\_cast(raw\_length); if (!message\_length) {

What are some alternatives?

When comparing libdatachannel and native-messaging you can also consider the following projects:

libjuice - JUICE is a UDP Interactive Connectivity Establishment library

webextensions-examples - Example Firefox add-ons created using the WebExtensions API

Pion WebRTC - Pure Go implementation of the WebRTC API

native-messaging-cpp - C++ Native Messaging host.

aiortc - WebRTC and ORTC implementation for Python using asyncio

captureSystemAudio - Capture system audio ("What-U-Hear")

sora-unity-sdk - WebRTC SFU Sora Unity SDK

json_test_data - Test data for nlohmann/json

janus-gateway - Janus WebRTC Server

µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications

webrtc - A pure Rust implementation of WebRTC

libwebsockets - canonical libwebsockets.org networking library