libSDL2pp
SDL_mixer
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libSDL2pp | SDL_mixer | |
---|---|---|
6 | 3 | |
551 | 351 | |
0.5% | 4.0% | |
5.6 | 9.2 | |
4 months ago | 7 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libSDL2pp
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What is a good framework for C++ game development?
there are cpp wrappers https://github.com/libSDL2pp/libSDL2pp
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Looking drawing library similar to the python turtle library but for C++
API seems reasonable. I was just trying out libSDL2pp but it lacks some functions like DrawCircle etc.
- Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
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Are there any good c++ visual libraries? Is there an equivalent of pygame for c++?
But this is normal with C++. It is close to C in which major "infrastructure" libraries are written. There might be a C++ wrapper for them, in this case, current one seems to be libSDL2pp
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Need help with sdl2/c++ and career ( Programming)
SDL2 is a C interface, so there's no objects (thus no OOP). There's SDL2pp which wraps it in a C++ interface, but honestly you shouldn't worry about that yet. Learn OOP from school and start to apply it as you get comfortable with it, for now just stick to the C interface and focus on #1.
- Noob question regarding nullptr
SDL_mixer
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Audio Library
SDL_mixer is simple to use but possibly a little limited.
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Help with setting up SDL2 to create a window in C from a video tutorial I was following.
For the SDL2 mixer library, I used: https://github.com/libsdl-org/SDL_mixer/releases/tag/release-2.6.3 and downloaded SDL2_mixer-devel-2.6.3-VC.zip
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How to load MIDI soundfonts in SDL_mixer 2.0.4?
The GitHub repository says you need to set the SDL_SOUNDFONTS environment variable to a soundfont. I've tried this and it doesn't work. I also tried setting the soundfont in my own program using Mix_Set_SoundFonts(). This doesn't work either. Not with absolute paths or relative paths passed into the function.
What are some alternatives?
centurion - A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
miniaudio - Audio playback and capture library written in C, in a single source file.
halley - A lightweight game engine written in modern C++
tnt - A 2d Game Engine written in C++20.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
pinball - Emilia Pinball : A Libre pinball simulator for GNU Linux
awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
doomretro - The classic, refined DOOM source port. For Windows PC.
SDLXX - :space_invader: Modern C++ wrapper for Simple DirectMedia Layer (SDL2)
freetype-windows-binaries - Windows binaries of FreeType
TestGame