leocad
meshlab
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leocad | meshlab | |
---|---|---|
30 | 32 | |
2,375 | 4,415 | |
- | 3.2% | |
8.8 | 8.9 | |
11 days ago | 22 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
leocad
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Lego violates GPL by keep Blender-based BrickLink Studio source closed
For an alternative have a look to LeoCAD:
- compatible with the LDraw Standard (used by BrinkLink Studio & LEGO Digital Designer)
- work on Windows, Mac & Linux
- GPL 2
https://www.leocad.org/
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Lego X-Wing Taking Off
This is a short animation of a Lego Star Wars X-Wing taking off. I built the models using LeoCAD, and then exported them from there into Blender 3.4. The Lego material was made by me (you can download it here). Textures are from AmbientCG, and the HDRI is from Poly Haven. This render was my first time using Natron for some compositing. The animation was rendered at 1080p with 1024 samples.
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Today I found a LEGO Tux (and had to buy it for 15€)
Your Version 2.0: Install LeoCad and design a better version for free: https://www.leocad.org/
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Is there any stl for Lego minifigure parts?
Can you just export a minifig from LeoCAD
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3D modeling for 10 year old
I thought the same at first but nope, it’s definitely called LeoCAD: https://www.leocad.org/
- Lego militärbas del 1
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Lego San Francisco
This is a Lego Architecture model of San Francisco. I built the model using LeoCAD, and then exported it into Blender 3.3. I did a bit of geometry cleanup so I could subdivide and bevel the edges of some pieces. I made the Lego material myself (you can download it here). Most of the textures are from AmbientCG. The scene is lit by an HDRI from Poly Haven. Rendered at 4k with 4096 samples. I normally use the undenoised (non-denoised? adenoised? noiseful?) renders as the main ones, but because this is an interior scene, I used the denoised versions. For the undenoised renders, as well as scene views and the compositing setup, check out whocompute.com/img/62a9f8
- LPT: The official LEGO website has a section where you can freely download instructions for any set they've ever made
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Lego Star Wars X-Wing in Cycles
A Lego X-Wing I made. I built the model in LeoCAD, so all the parts are from there. It is based on Lego set #75218, with some modifications as not all the parts in the set were available in the parts library. I exported it, and did some geometry cleanup so I could bevel the edges of the pieces. The material was made by me, with scratch and fingerprint textures from AmbientCG. Lighting was done by 3 area lamps and a sun lamp. I rendered it at 8192 samples. I didn't denoise it because I thought it looked better with a little grain. Denoised and uncomposited versions are available on my website: https://whocompute.com/img/9cfd85 Feedback is welcome.
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Create MOC instructions
LeoCAD https://www.leocad.org/
meshlab
- More sleepy hollow pictures
- 3D Model to STL Woes
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School project
MeshLab is free software that can work with point clouds. I've only used data in .ply format so I'm not sure what other formats are supported.
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I had facial surgery and 3D printed before and after CT scans.
I used a program called Radiant to convert to STL and then did some small edits using Meshlab.
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How to reduce the vertices of this LiDAR scan without ruining the model?
The best open source way I have found is using MeshLab
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Best way to work with point cloud files?
You could start by importing the point cloud model into a software with native support for the file format. Some open source examples are Meshroom (https://alicevision.org) or Meshlab (https://www.meshlab.net). There are other softwares from companies like Autodesk that might be more intuitive but you'd need licenses to use them. Rhino and Blender can handle the file formats but might struggle depending on the size and complexity.
- 3D Point Cloud Viewer for Ubuntu?
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Fixing mesh
Maybe MeshLab
- Software to merge STLs PRECISELY?
- 3D software
What are some alternatives?
LibreCAD - LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user interface is highly customizable, and has dozens of translations.
PyMeshLab - The open source mesh processing python library
qcad - QCAD - The Open Source 2D CAD. QCAD is a cross-platform CAD solution for Windows, macOS and Linux. It supports the DXF format and optionally the DWG format (through a proprietary plugin).
instant-meshes - Interactive field-aligned mesh generator
wyhash - The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.
draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
lpub3d - An LDraw™ editor for LEGO® style digital building instructions.
meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render
spike-tools - Utilities for experimenting with Lego Spike Hub
sdf - Simple SDF mesh generation in Python
countwords - Playing with counting word frequencies (and performance) in various languages.
Open3D - Open3D: A Modern Library for 3D Data Processing