laskin.live
rivi-loader
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laskin.live | rivi-loader | |
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2 | 5 | |
6 | 15 | |
- | - | |
10.0 | 4.1 | |
over 3 years ago | 8 months ago | |
HTML | Rust | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
laskin.live
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Chrome Ships WebGPU
For anyone figuring out how to run webgpu on a remote computer (over webrtc) , see this: https://github.com/periferia-labs/laskin.live
Not sure if it works anymore (I made it 3 years ago), but will be interesting to see if there will be similar products for LLMs and so now.
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WebRTC.rs reached an important milestone in connectivity!
Shameless plug but a friend of mine and I combined both WebRTC and WebGPU some time ago: https://github.com/periferia-labs/laskin.live
rivi-loader
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Any good resources for purely computational work?
If you use Rust, I have been developing a similar project to kompute: https://github.com/periferia-labs/rivi-loader
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How are Vulkan, CUDA, Triton and all other things connected?
For cross-platform support look at WebGPU and Vulkan (e.g,: [0] [1]. Essentially, you would need to write the func in WGSL or GLSL, HLSL or MSL. Each of these can be cross-compiled to SPIR-V (what Vulkan needs) with cross-compilers such as spirv-cross and naga.
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WebRTC.rs reached an important milestone in connectivity!
Looking to integrate the webrtc-rs into the Rust native version: https://github.com/periferia-labs/rivi-loader
- Vulkan-based program loader for GPGPU applications in Rust
- Vulkan-based program loader for GPGPU applications
What are some alternatives?
SHA256-WebGPU - Implementation of sha256 in WGSL
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
wgpu-mm
Vulkan - Examples and demos for the new Vulkan API
neovide - No Nonsense Neovim Client in Rust
wgpu - Cross-platform, safe, pure-rust graphics api.
naga - Universal shader translation in Rust
vulkano - Safe and rich Rust wrapper around the Vulkan API
kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
Orochi
webrtc - A pure Rust implementation of WebRTC