language-ext
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language-ext | ProjectReunion | |
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41 | 52 | |
6,159 | 3,637 | |
- | 1.3% | |
6.9 | 9.1 | |
4 days ago | 4 days ago | |
C# | C++ | |
MIT License | MIT License |
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language-ext
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The Monad Invasion - Part 2: Monads in Action!
You probably noticed that .SetName() returns a Either. You may have come across Unit in libraries like MediatR or Language-Ext. It's a simple construct representing a type with only one possible value. We use it as a placeholder for operations that do not return a value but may return another state. In our example, .SetName() is a Command that does not return a value but may fail. Therefore, the monad Either carries two possible states: Right (without value) or Left (with an Error).
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The Monad Invasion - Part 1: What's a Monad?
Language-Ext is my personal favourite, but it can be a bit overwhelming for beginners due to its extensive feature set
- Why don't you just use F#?
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The combined power of F# and C#
> but I just want something closer to Scala, but for .Net
That's what I'm working toward with my language-ext library [1]. Obviously more support for expression based programming would be welcome (and higher kinds), but you can do a lot with LINQ and a good integrated library surface.
[1] https://github.com/louthy/language-ext
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Option<T> monad for Unity/UniTask
Definitely a fan of option types, I wonder this library has anything over the C# library language-ext which also has an Option type?
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Result pattern: language-ext vs FunctionalExtensions?
Hey, I am considering adopting the Result pattern in my codebase. Wanted to get some opinions from someone who has experience with it: should I start with language-ext or FunctionalExtensions?
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John Carmack on Functional Programming in C++ (2018)
> [1] https://github.com/louthy/language-ext
Cool library. I've had a few of these patterns in my Sasa library for years, but you've taken it to the Haskell extreme! Probably further than most C# developers could stomach. ;-)
You might be interested in checking out the hash array mapped trie from Sasa [1]. It cleverly exploits the CLR's reified generics to unbox the trie at various levels which ends up saving quite a bit of space and indirections, so it performs almost on par with the mutable dictionary.
I had an earlier version that used an outer struct to ensure it's never null, similar to how your collections seem to work, but switched to classes to make it more idiomatic in C#.
I recently started sketching out a Haskell-like generic "Deriving" source generator, contrasted with your domain-specific piecemeal approach, ie. [Record], [Reader], etc. Did you ever try that approach?
[1] https://sourceforge.net/p/sasa/code/ci/default/tree/Sasa.Col...
[2] https://sourceforge.net/p/sasa/code/ci/57417faec5ed442224a0f...
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Don't sleep on Linq query syntax if you regularly iterate through large/complex data sources
languageext supports linq for its monads and I kinda love it. The challenge is convincing my colleagues. ๐
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What C# feature blew your mind when you learned it?
language-ext supports it and it's pretty dang cool.
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It's actually not that bad...
I can only recommend c# language extensions library https://github.com/louthy/language-ext
ProjectReunion
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WinUI3 + WebView2
The issue is described here: WebView2 does not support passing in a CoreWebView2Environment ยท Issue #1170 ยท microsoft/WindowsAppSDK (github.com)
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
.. and how many of the Microsoft applications actually use WinUI3? As far as I can tell they're doing their own thing (Office) or are Electron (Teams) or, at least in Windows 10, haven't actually been updated from WinForms.
The overhead of WinUI3 is pretty huge. The visual designer, a winning feature of Visual Studio for decades, is AWOL. Why? It's XAML, the same as the previous XAML designer! It's just .. broken?
The backward compatibility story is a disaster: you can get stuck in the UWP sandbox https://github.com/microsoft/WindowsAppSDK/issues/1780
What's the big Microsoft WinUI3 flagship app, then? Something people are actually using? Rather than just a few system dialogues. (How many Win11 settings pop up a Win32 dialogue box, still?)
- How can i change the pointer of my cursor in winui3?
- Leaked Microsoft poll shows fewer employees have confidence in leadership
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For the past year and a half I've been working on Wintoys, an app that let's you experience Windows in your way and keep it fresh everyday while having everything you need in one place
Development for WinAppSdk and WinUI 3 is also very slow and Microsoft seems to not want to push it and invest more developers into it for some reason. They try to improve the framework, is just it's a small team. For example it was a headacke to apply the Mica backgrop and required unmanaged code, they made it simpler and reduced it to a line of code but it took months. I have 2 out of 7 issues fixed on WinAppSdk repository and 0 out of 8 issues fixed in the WinUI 3 repository (some of the older than a year). This are just my issues, there are many other opened by other developers. So yeah, it wasn't fun at all. PoweshellSDK had an issue with the Import-Module command and it wasn't fixed for more than a year and probably won't be ever fixed, but I'm glad I found a workaround, even more clean and more safe, otherwise I couldn't have added the posibility to uninstall and change Store apps.
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Has MAUI improved last couple of months?
As far as I know, there are still some issues with OIDC integration. See this, for example.
- WPF Begins its Long Goodbye
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File Explorer will soon be a Windows App SDK app
this I'm interested in. WinAppSDK is open source.
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Why Modern Software Is Slow
I think the issue is actually the sandboxing and other stuff. WinRT StorageProvider API is known to be extremely slow and NTFS / Windows IO subsystem is itself already quite slow compared to UNIX. The issue IIRC is that StorageProvider is designed for sandboxing and the way they implemented that involves doing RPCs to other processes. So there's probably some heavy context switching involved, but it's architectural, and so the voice recorder was never fixed.
https://github.com/microsoft/WindowsAppSDK/issues/8
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WPF or WinForms
Disclaimer: I work for Microsoft. I even work on WindowsAppSDK just not the WinUI parts. People far more graphically inclined and talented than I handle that ๐
What are some alternatives?
OneOf - Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
UWPDumper - DLL and Injector for dumping UWP applications at run-time to bypass encrypted file system protection.
CSharpFunctionalExtensions - Functional extensions for C#
mactype - Better font rendering for Windows.
Optional - A robust option type for C#
TcNo-Acc-Switcher - A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others! [Moved to: https://github.com/TCNOco/TcNo-Acc-Switcher]
MoreLINQ - Extensions to LINQ to Objects
Cronos-Rootkit - Cronos is Windows 10/11 x64 ring 0 rootkit. Cronos is able to hide processes, protect and elevate them with token manipulation.
Curryfy - Provides strongly typed extensions methods for C# delegates to take advantages of functional programming techniques, like currying and partial application.
Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
VisualFSharp - The F# compiler, F# core library, F# language service, and F# tooling integration for Visual Studio
WindowsAppSDK-Samples - Feature samples for the Windows App SDK