kyoto
gopherjs
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kyoto | gopherjs | |
---|---|---|
18 | 17 | |
531 | 12,378 | |
- | 0.5% | |
9.6 | 8.2 | |
almost 2 years ago | 7 days ago | |
Go | Go | |
MIT License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kyoto
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Embed the backend as a web worker
the only thing i need to do is port the htmx code to golang and then cross compile to wasm for web and then to mobile and desktop. I am currently seeing that there are other htmx style systems out there that are already written n golang. for example: https://github.com/kyoto-framework/kyoto
- 京都项目正在从GitHub转移到Sourcehut (Kyoto project is moving from GitHub to Sourcehut)
- Kyoto framework is moving to sr.ht from GitHub
- Kyoto project is moving from GitHub to sr.ht
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Is there some server site rendering Go library that would offer Nuxt like things?
But this baby here https://github.com/kyoto-framework/kyoto is in the early development stages, which is a nice approach imho.
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Feasible approach to SSR?
htmx requires you to return markup for specific components. So, you’ll need to maintain component template definition in two ways: embed directly into page template, and serve it as an api. IMO htmx is cool, but requires some tooling around it to simplify work. Our team is developing and using kyoto library, focused on server rendering and components approach: https://github.com/kyoto-framework/kyoto
- kyoto: Important update
gopherjs
- Cum arata piata pentru Go in tara si in strainatate?
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Tools besides Go for a newbie
IDE: use whatever make you productive. I personally use vscode. VCS: git, as golang communities use github heavily as base for many libraries. AFAIK Linter: use staticcheck for linting as it looks like mostly used linting tool in go, supported by many also. In Vscode it will be recommended once you install go plugin. Libraries/Framework: actually the standard libraries already included many things you need, decent enough for your day-to-day development cycles(e.g. `net/http`). But here are things for extra: - Struct fields validator: validator - Http server lib: chi router , httprouter , fasthttp (for non standard http implementations, but fast) - Web Framework: echo , gin , fiber , beego , etc - Http client lib: most already covered by stdlib(net/http), so you rarely need extra lib for this, but if you really need some are: resty - CLI: cobra - Config: godotenv , viper - DB Drivers: sqlx , postgre , sqlite , mysql - nosql: redis , mongodb , elasticsearch - ORM: gorm , entgo , sqlc(codegen) - JS Transpiler: gopherjs - GUI: fyne - grpc: grpc - logging: zerolog - test: testify , gomock , dockertest - and many others you can find here
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GopherJS now supports Go 1.18! 🥳
Release notes have all the details. For now it is just compatibility with the 1.18 standard library, but generics support is planned.
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Is there a game engine in Go that can make an RTS game?
Why not use https://github.com/gopherjs/gopherjs with jMonkeyEngine as-is?
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my experience with blazor
When I wrote my first project in this year, I don't even planed to used blazor. But my childlike curiosity directed me on that path. I wanted to know, haw hard will be port game from desktop to web browser in .net. And I found out is not that hard. But I have experience with similar tools before. I used gopherjs and emscripten. Thanks to that I know what must to do, to communicate c# with javasrcipt. I made working blazor port pretty fast. Not only server side but webassembly to. Of curs create port for different platform always generate some problems. Most weird problem I have in blazor is how floating point number behave. I received in some cases NaN values. This problem I resolve adding value like 0.0001 in calculation.
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Replace JS with Rust on front-end, possible? Advisable?
If you're already building the backend in go and you don't like the prospect of coding in JavaScript it might be worth trying out https://github.com/gopherjs/gopherjs
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Has anyone created a dApp that interacts with browser wallets?
Maybe this is were https://github.com/gopherjs/gopherjs will truly shine? Has anyone ever seen Go used for this?
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Is it wise to build ecommerce website with golang?
You can also write JS in Go with GopherJS, but if you don't fully understand the underlying JS webdev ecosystem, adding this extra layer of complexity is probably a really bad idea, at least at first.
What are some alternatives?
vugu - Vugu: A modern UI library for Go+WebAssembly (experimental)
android-go - The android-go project provides a platform for writing native Android apps in Go programming language.
go-app - A package to build progressive web apps with Go programming language and WebAssembly.
tardisgo - Golang->Haxe->CPP/CSharp/Java/JavaScript transpiler
forgefed - ForgeFed - Federation Protocol for Forge Services
llgo - LLVM-based compiler for Go
GoatCounter - Easy web analytics. No tracking of personal data.
protoactor-go - Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
uikit - Wake up, Samurai. We have a project to build
esp32-transpiler - Transpile Golang into Arduino code to use fully automated testing at your IoT projects.
gomodest-template - A template to build dynamic web apps quickly using Go, html/template and javascript
vecty - Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.