kotlin-inline-logger
A logger facilitating lazily-evaluated log calls via Kotlin's inline classes & functions. (by michaelbull)
Zircon
Zircon is an extensible and user-friendly, multiplatform tile engine. (by Hexworks)
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kotlin-inline-logger | Zircon | |
---|---|---|
2 | 10 | |
85 | 741 | |
- | 0.3% | |
6.7 | 8.2 | |
3 months ago | 2 months ago | |
Kotlin | Kotlin | |
ISC License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kotlin-inline-logger
Posts with mentions or reviews of kotlin-inline-logger.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-30.
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SLF4K - Kotlin extensions for SLF4J
https://github.com/michaelbull/kotlin-inline-logger Would be a closer alternative
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How to provide one's own class to a typed instance?
I recommend trying out https://github.com/michaelbull/kotlin-inline-logger.
Zircon
Posts with mentions or reviews of Zircon.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-24.
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Java swing turn based roguelike game loop advice
I'd recommend you use Zircon, it's THE roguelike rendering library for Kotlin/JVM. The developer is/was active on the discord too. Zircon website
- Guides for Kotlin scripting use case
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game engines for 2D games in java?
Hope you're not getting down voted because of Kotlin. Even the example on their page is in Java. https://github.com/Hexworks/zircon
- Textual in Clojure?
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New Zircon Release is out: 2021.1.0-RELEASE
There is another improvement that helps with extensibility: now it is possible to create custom tileset loaders. There is already a WIP loader that uses Tiled's format.
One important change that was a blocker for some other things was the reliance on the global Zircon object that also held some state. With #404 completed now there is no global state, and it is also possible to have TileGrid and / or Renderer objects without having an Application that continuously renders content.
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Learn to build a Roguelike game in Scala
But if you specifically want to build a roguelike and you're ok with Java, Zircon looks amazing! I have not tried it but just look at those screenshots!
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7drl 2021 Collaborations Thread
Hi all! If any of you want to use a Hexworks project for the 7DRL (Zircon or Amethyst) feel free to jump on our Discord Server where you can get help with those and talk with other 7DRLers!