openvr VS glimpse-framework

Compare openvr vs glimpse-framework and see what are their differences.

glimpse-framework

Glimpse is now further developed as a Kotlin Multiplatform project under glimpse-graphics/glimpse (by glimpse-graphics)
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openvr glimpse-framework
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34 17
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0.0 0.0
over 2 years ago over 3 years ago
Kotlin Kotlin
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

openvr

Posts with mentions or reviews of openvr. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning openvr yet.
Tracking mentions began in Dec 2020.

glimpse-framework

Posts with mentions or reviews of glimpse-framework. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning glimpse-framework yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing openvr and glimpse-framework you can also consider the following projects:

ovr

assimp - JVM Open Asset Import Library (Assimp)

glm - jvm glm

imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin

data2viz - An Android, JavaFx, JS multiplatform datavisualization library with comprehensive DSL

kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators

modern-jogl-examples - Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson

kaifu2x - Port of waifu2x to pure kotlin + opencl. Anime-style upscaler and noise reductor based on convolutional neural networks using coffee trained models

learn-OpenGL