assimp VS modern-jogl-examples

Compare assimp vs modern-jogl-examples and see what are their differences.

assimp

JVM Open Asset Import Library (Assimp) (by kotlin-graphics)

modern-jogl-examples

Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson (by jvm-graphics-labs)
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assimp modern-jogl-examples
- 1
91 103
- 0.0%
0.0 0.0
over 1 year ago over 6 years ago
COBOL Kotlin
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

assimp

Posts with mentions or reviews of assimp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning assimp yet.
Tracking mentions began in Dec 2020.

modern-jogl-examples

Posts with mentions or reviews of modern-jogl-examples. We have used some of these posts to build our list of alternatives and similar projects.
  • Making glsl shader reader
    1 project | /r/opengl | 10 Nov 2021
    Hello friends! Currently I am following elect86's modern openGL example. He also make custom openGL utilities for java, however I can not put those dependency library in my project because that's package make my program isn't running, java need to read a dll and seeking outside of my jar. I am using maven instead of gradle like elect86 did.

What are some alternatives?

When comparing assimp and modern-jogl-examples you can also consider the following projects:

Vulkan - Examples and demos for the new Vulkan API

imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)

learn-OpenGL

bullet - JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

glm - jvm glm

data2viz - An Android, JavaFx, JS multiplatform datavisualization library with comprehensive DSL

kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators

glimpse-framework - Glimpse is now further developed as a Kotlin Multiplatform project under glimpse-graphics/glimpse

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics