kms-glsl VS framework

Compare kms-glsl vs framework and see what are their differences.

kms-glsl

CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem (by astefanutti)
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kms-glsl framework
1 2
71 3
- -
5.8 5.1
20 days ago over 1 year ago
C C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kms-glsl

Posts with mentions or reviews of kms-glsl. We have used some of these posts to build our list of alternatives and similar projects.

framework

Posts with mentions or reviews of framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing kms-glsl and framework you can also consider the following projects:

glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

redgpu - The best GPU API in the world. Better than Metal, Vulkan and other garbage.

beatmup - Beatmup: image and signal processing library

Ion - Ion

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

shaders - Circle C++ shaders

Ariel_X - A game engine written in C with glfw.

framework_shadow_map

OpenHSP - Hot Soup Processor (HSP3)

globjects - C++ library strictly wrapping OpenGL objects.