kesh
karax
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kesh | karax | |
---|---|---|
11 | 14 | |
19 | 1,027 | |
- | 0.9% | |
6.0 | 6.0 | |
4 months ago | 14 days ago | |
JavaScript | Nim | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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kesh
- Have any of you designed a conlang, and then designed a programming language based on the conlang or any fictional culture that would use it?
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Temporal Programming, a new name for an old paradigm
I'm not OP, in case you thought that :) kesh lives here. I tried incorporating some of the ideas discussed here, but posponed it to a later language, which I'm still thinking about.
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What language features do you "Consider Harmful" and why?
This is a great idea that I've adopted for my PL. I took it a step further and also allow extensions of the core language to be specified, including profiles.
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Let's talk about interesting language features.
My (non-existing) language kesh, designed to compile to TypeScript, has expression blocks. That was one of my first decisions.
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October 2021 monthly "What are you working on?" thread
Still no work on a compiler, but more work on the documentation of kesh.
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What are some simple but powerful compile-to-JS languages I might not know about, or that you are working on (not Elm, Reason, PureScript, or ClojureScript)?
I'm working on kesh, but it's only at the design stage. I have tried to make it simple yet powerful, so I thought I'd mention it even though you can't use it.
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Why are you building a programming language?
I tried to distill down the most essential features of TS/JS (functional, prototypal) and then come up with new syntax and semantics that was minimal, orthogonal and hopefully easy to learn and use. The result is kesh and na.
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September 2021 monthly "What are you working on?" thread
I like the way you think. I had the same goal with kesh. A minimal syntax is easier on the eye and lets you focus on the actual code.
I've documented kesh, a PL that might be going to have existed. Not a single line of compiler code has been written.
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August 2021 monthly "What are you working on?" thread
I'm only at the drawing board stage of kesh, a simple little PL that one day might possibly transpile to TypeScript. Not a single line of compiler code has been written so far, it's still all about syntax design and exploring ideas. kesh is mostly a pastime activity and something I can ponder over when I'm bored or can't sleep (which may be the reason I can't sleep).
karax
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Nitter (Twitter front end) is working again
The frontend uses Karax, which is my favorite frontend/SPA library. It is an absolute joy to use, even if it's a bit rough around the edges.
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I learned 7 programming languages so you don't have to
I have used Nim for personal projects for 6 years now and it continues to surprise me on how well versed it is for many problem domains. I am fond of it's SPA framework, karax https://github.com/karaxnim/karax for which I wrote a translation utility https://github.com/nim-lang-cn/html2karax Latest Nimv2 release candidate has improved in the ergonomics and syntax that affect compilation to js, so I was able to cleanup my webapp's code to be less verbose. On GPU programming there has been a few projects that touch GPU programming, most notably https://github.com/treeform/shady
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Web apps in pure Python.
And it's present not only in Python but in other languages as well. Check for example https://github.com/karaxnim/karax - I don't know why people would want to hide all of their HTML in Python/whatever language. Then limit their ability to script and style it in one way or another.
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A Cost Model for Nim
> the real killer feature to me is the javascript target
Agree, this is amazing because you can share code and data structures between front and backend (for example: https://github.com/karaxnim/karax).
Also, it's really nice having high level stuff like metaprogramming and static typing spanning both targets. Things like reading a spec file and generating statically checked APIs for server/client is straightforward, which opens up a lot of possibilities.
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Will Zig interop with JavaScript/Web at all?
E.g. Nim focuses on enabling what it calls "single page web apps": https://github.com/karaxnim/karax.
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How to use JS to make a front end
I recommend you to take a look at Karax. It's a front-end framework for Nim that can compile to regular JavaScript. If you want to know how to use it with a webserver, Joker is a good example. With the Joker config, all of the compiled .js files land in /public/views, where you can take a look at them. But keep in mind that the JS that Nim produces is often rather cumbersome and hundreds of lines long, even if it's just a simple program.
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Building a simple room-based chat application in Nim (using HTMX)
`buildHtml` is a macro, the code passed to it via it's invocation (the 'colon-delimited indented code blocks') is then transformed as explained in the readme https://github.com/karaxnim/karax#hello-world and compiled. Macros are explained in the manual https://nim-lang.github.io/Nim/manual.html#macros
The `text` function in the Karax DSL is actually escaped once it is converted to a string, see https://github.com/karaxnim/karax/blob/c71bc927494418c3f52f9... for the implementation if you are curious. There is a way to render raw HTML using `verbatim` instead of `text` in Karax.
So in this case, I believe it would be protected against XSS to some extent, but I obviously haven't done an in depth security check for a demo/simple project. There are plenty of other potential issues as well (username collisions, websocket errors, user lists) but I judged those to be out of the scope of a simple project like this.
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Nim Version 1.6 Released
Well no language is perfect, but Nim can be used in almost every domain because of it's compilation targets(C, C++, JS) and it's fast compile times(who needs interpretation when compile times are that fast!):
* Shell scripting, I still assume most people will just use Bash tho: https://github.com/Vindaar/shell
* Frontend: https://github.com/karaxnim/karax or you could bind to an existing JS library.
* Backend: For something Flask-like: https://github.com/dom96/jester or something with more defaults https://github.com/planety/prologue
* Scientific computing: the wonderful SciNim https://github.com/SciNim
* Blockchain: Status has some of the biggest Nim codebases currently in production https://github.com/status-im?q=&type=&language=nim&sort=
* Gamedev: Also used in production: https://github.com/pragmagic/godot-nim and due to easy C and C++ interop, you get access to a lot of gamedev libraries!
* Embedded: this is a domain I know very little about but for example https://github.com/elcritch/nesper or https://github.com/PMunch/badger for fun Nim+embedded stuff!
Most of the disadvantages come from tooling and lack of $$$ support.
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What are some simple but powerful compile-to-JS languages I might not know about, or that you are working on (not Elm, Reason, PureScript, or ClojureScript)?
I really like using Nim. It features a Python-like syntax and you can compile code to C, C++, ObjectiveC and JavaScript. If it doesn't support a certain JS feature, you can add it yourself. Due to Nim's amazing metaprogramming, you can even use it as a replacement for HTML within Karax.
What are some alternatives?
nim-chronos - Chronos - An efficient library for asynchronous programming
jester - A sinatra-like web framework for Nim.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
cubiml-demo - A simple ML-like programming language with subtyping and full type inference.
happyx - Macro-oriented asynchronous web-framework written in Nim with β₯
vscode-nim
pixie - Full-featured 2d graphics library for Nim.
reflex - πΈοΈ Web apps in pure Python π
prologue - Powerful and flexible web framework written in Nim
ric-script - A modern scripting language; implemented in old school C, yacc & flex
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
IntercalScript - The IntercalScript programming language