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kaboom.js | Fennel | |
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26 | 90 | |
2,485 | 2,281 | |
3.8% | - | |
9.1 | 9.1 | |
2 days ago | 2 days ago | |
TypeScript | Fennel | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kaboom.js
- Kaboom: JavaScript library that helps you make games fast and fun
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Switch to 2D and use kaboom: https://kaboomjs.com/ it is incredibly simple but incredibly rewarding!
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How to have the coolest booth at a tech conference 🕹👾
But if Lua isn’t really your thing, then you could try out KaboomJS, a similar open-source javascript game library.
- Why is this not working? This was copied from kabooms site and freecodecamp video, but it doesn't work, so what would I change?
- What is the easiest free game engine to use to build a simple game in a short time period?
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Game development without a computer
kaboom.js - a simple javascript library for 2D games
- kaboom: 💥 JavaScript game library
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Build an RPG game on Solana
Kaboom is a Javascript game programming library that helps you make games fast and fun. Building games in the browser has never been so easy thanks to Kaboom from Replit. Github
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How to start developing mobile games?
If you are good with javascript check out KaboomJs. If you feel like something with more advanced features Phaser is great.
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I'm making a platformer with Kaboom JS. Can someone PLEASE help me?
this is properly a question for their discord, see https://kaboomjs.com/
Fennel
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Pluto, a Modern Lua Dialect
Eh it's not just luajit and luajit didn't create that problem either. It's a symptom of lua actually succeeding at its design goal of being easily embedded as an extension language. A significant number of incompatible runtimes are more popular than the most recent puc lua, including I believe the older official lua 5.2 released in 2011.
I've done a fair bit of professional lua development and I don't think I've ever written standalone up-to-date puc lua except maybe for some tooling & scripts. It's such a small language and used in such a way that the runtime, distribution method, and available APIs have much more impact on your use (and compatibility) than the version.
Virtually everyone shipping a lua environment is also shipping changes to it that make it a unique target, if only extensions to the standard library. This is why I think syntax layer-only approach like fennel's is the correct choice for improving on lua. It mirrors lua's runtime semantics exactly, and allows you to access the implementation peculiars on their own terms and so can just be run on time of any lua system.
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LÖVE: a framework to make 2D games in Lua
Just learned about https://fennel-lang.org/ , could have probably used that as well to avoid Lua.
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The Bipolar Lisp Programmer
> I’m positive that there is a Lispy language out there (actually in existence, or the aether) that is appropriate for embedded work, but the constraints of the target make it difficult to envision.
Perhaps Fennel* fits the bill?
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The Future of the Vim Project
I've also seen neovim plugins written in fennel [0], so if you want something lispy, that's possible now.
[0]: a Lisp that compiles to Lua, https://github.com/bakpakin/Fennel
- Qual a linguagem que vocês mais gostam de programar?
- Can I use elixir as the scripting language of my game engine?
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TimL: Clojure-like Lisp dialect that runs on and compiles down to Vimscript
Something similar: Fennel (https://fennel-lang.org/) is a lisp that compiles into Lua, which nvim can use as plugins, so you can write nvim plugins in a lisp. Aniseed (https://github.com/Olical/aniseed) makes this really easy.
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Announcing automation-service: write and schedule home automation scripts in Lua
If you want a more FP language on the Lua runtime, you might be interested in Fennel. I wrote a post about adding Fennel compiler to a hslua interpreter a while back, which might be useful for you.
- 916 Days of Emacs
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What's your opinion on Lua programming language?
There's fennel if you're a fan of LISP syntax. I like embedding lua because it's light and easy and doesn't re-engineer itself every six months like python; but I agree, the lua syntax certainly is fugly.
What are some alternatives?
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
janet - A dynamic language and bytecode vm
play - The easiest way to start coding games and graphics projects in Python
urn - Yet another Lisp variant which compiles to Lua
matter-js - a 2D rigid body physics engine for the web ▲● ■
nvim-lspconfig - Quickstart configs for Nvim LSP
impact - HTML5 Game Engine
Lua-RTOS-ESP32 - Lua RTOS for ESP32
processing - Source code for the Processing Core and Development Environment (PDE)
lua-languages - Languages that compile to Lua
melonJS - a fresh, modern & lightweight HTML5 game engine
nvim-treesitter - Nvim Treesitter configurations and abstraction layer