jv8
LittleJS
jv8 | LittleJS | |
---|---|---|
1 | 26 | |
66 | 3,409 | |
- | - | |
- | 9.8 | |
over 8 years ago | 7 days ago | |
C++ | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jv8
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Porting My JavaScript Game Engine to C for No Reason
I owe a lot of the most informative programming work I’ve done to Impact.
Impact was so ahead of its time. Proud to say I was one of the 3000 license owners. One of the best purchases I’ve ever made. The only game I’ve ever really properly finished was made in Impact.
I loved that the source code was part of the license, and even modified the engine and the editor to suit my needs.
I was so inspired that I worked on my own JS game engine (instead of finishing games - ha!) for years after. I never released it, but I learned a ton in the process and made a lot of fun mini web games with it.
I was also inspired by Impact’s native iOS support, but frustrated that it didn’t run on Android (at the time at least), so I fumbled my way through writing JVM bindings for V8 and implemented a subset of WebGL to run my game engine on Android without web views.[0] I made the repo for V8 bindings public and to my surprise it ended up being used in commercial software.
I won’t bore you with the startup I tried to bootstrap for selling access to private GitHub repos, which was inspired by Impact’s business model…
Anyway, it warms my heart and makes me laugh to see Impact getting an update for the “modern” web with a C port!
I’d say these are strange times for the web, but I can’t remember a time when things were anything but strange. Cheers!
[0]: https://github.com/namuol/jv8
LittleJS
- LittleJS is a fast HTML5 game engine with many features and no dependencies
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Porting My JavaScript Game Engine to C for No Reason
now rewrite it back to JS with https://github.com/KilledByAPixel/LittleJS
j/k :D
- Web Game Engines and Libraries
- Undergrowth - A tale from O Monolith, The new album by Squid!
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Undergrowth - A story from O Monolith - The new album by Squid
Made with my own open source game engine LittleJS!
- [AskJS] any recommended frameworks for making 2d games in browser?
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Most popular library to build games in javascript?
LittleJS
- GitHub - KilledByAPixel/LittleJS: The Tiny JavaScript Game Engine That Can!
- LittleJS - a super lightweight JavaScript game engine with a fast hybrid rendering system. It provides everything necessary to make amazing games, including rendering, physics, particles, sound effects, music, input handling, and debug tools
- LittleJS – The Tiny JavaScript Game Engine That Can
What are some alternatives?
Ejecta - A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS
matter-js - a 2D rigid body physics engine for the web ▲● â–
impact - HTML5 Game Engine
Excalibur - 🎮 Your friendly TypeScript 2D game engine for the web 🗡️
high_impact - A 2d game engine written in C
LittleJSexamples
pacman.zig - Simple Pacman clone written in Zig.
colyseus - âš” Multiplayer Framework for Node.js
angular-rpg-game-engine - A 2D game engine for creating room-based sneak/action games with puzzle elements
Shaku - A simple yet effective web game development framework *that knows its place*!
melonJS - a fresh, modern & lightweight HTML5 game engine
jsrl - JavaScript/TypeScript Roguelike Template - The basics to start building your own