adventofcode
p5.js
Our great sponsors
adventofcode | p5.js | |
---|---|---|
11 | 233 | |
8 | 20,850 | |
- | 0.9% | |
8.9 | 9.9 | |
2 months ago | 3 days ago | |
Rust | JavaScript | |
- | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
adventofcode
-
[2021 Day 6 (Part 2)] [Rust] Pretty darn elegant
This lets you cut out the relatively expensive fcount.remove(0) operation, and each loop is basically one addition and a few assignments. Full solution here.
-
-π- 2022 Day 13 Solutions -π-
Code
- -π- 2022 Day 12 Solutions -π-
-
Advent of Code: Day 3
Your solution is pretty much exactly the super concise version of my definitely over-engineered solution.
-
[2022 Day 2] Data structures good control flow bad!!!
You can see the code here
-
AOC Day 2
Here's my solution
-
[2015 day 04][Zig] Some tips to solve the problem without brute force?
Your solution looks remarkably similar to my Rust solution which solves both parts in 1.6s on the cheap NUC I use as my coding workstation.
-
2020 Day 8.2 in Python - trying to figure out how to do this efficiently?
It's in Rust, so I'm not sure how readable you'll find it, but in case it helps, you can see the code here.
-
Programing midlife "crysis"
I found a single crate with a bunch of binaries worked well. It let me use a shared library easily. You can see my crate organization here if that's helpful.
-
2020 day 7 (part 2) How would you solve this without recursion?
You can see my code here in case it helps.
p5.js
- P5.js: Online Canvas Programming
- Coming Home From the South Pole
-
Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
-
My Google Play Developer account has been terminated
I thought it could be funny to use the javascript version of it https://p5js.org/ in a web page and then wrap it in a Unity app, since Unity was and is the environment I use for making apps.
-
Repetition can make you loopy!: Intro to JavaScript Loops
In this last section, I'll be creating some visual examples to show how helpful loops can be. I'll be using p5js, a JavaScript library with functionality for creative coding. That being said, I'll try to give a condensed version of the functions being utilized in the following examples.
-
G9.js: Automatically Interactive Graphics
I was curious too, took a little bit of digging :)
"the original domain of [P]rocessing was proce55ing.net, so people used to sometimes refer to processing as proce55ing or P5 or p5 for short. they still do sometimes. p5.js is a reference to that."
from https://github.com/processing/p5.js/issues/2443
-
[OC] Monthly Performance of the S&P 500: 94 Years in 1 Video.
Sketch.js - https://p5js.org/
-
Ask HN: How to teach a kid of 15 Linux and programming
> how do I get him learning programming in a fun way?
Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some eventβ¦ Itβs conductive to experimentation and a way to gradually introduce concepts.
https://processing.org/
https://p5js.org/
https://thecodingtrain.com/
-
[OC] I created a simple, free waveform and genre visualizer for your top ten Spotify songs, a few samples below and link to the tool in the comments!
Then I used p5js to create the 'art' itself, really user friendly coding framework with lots of resources online! If you want to get into coding, that is a really great entry point with Daniel Schiffman's coding train videos on YT!
-
Different texture types
Posted an issue for it that u guys can check out here: https://github.com/processing/p5.js/issues/6166
What are some alternatives?
advent - Advent of Code - Ada
three.js - JavaScript 3D Library.
adventofcode.sh - Advent of Code 2020 and 2015, done in bash. Because why not?
paper.js - The Swiss Army Knife of Vector Graphics Scripting β Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
advent-of-code-golf-2020 - doing the same thing over and over and expecting the same results
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
advent - Solving Advent of Code problems. See https://adventofcode.com/
two.js - A renderer agnostic two-dimensional drawing api for the web.
aocaml - AoC in OCaml, for maximum typing pleasure
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
AoC-2022 - Advent of code 2022
heatmap.js - π₯ JavaScript Library for HTML5 canvas based heatmaps