jp.keijiro.rtmidi VS slendermanreturns_vita

Compare jp.keijiro.rtmidi vs slendermanreturns_vita and see what are their differences.

jp.keijiro.rtmidi

RtMidi wrapper package for Unity (by keijiro)

slendermanreturns_vita

Slender Man Returns is a game inspired by the original indie game Slender: The Eight Pages, but redesigned to run on the popular Unity game engine. Ported to PSVita. Original project by Rosario Terranova. (by BurAndBY)
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jp.keijiro.rtmidi slendermanreturns_vita
1 2
101 9
1.0% -
0.0 0.0
almost 3 years ago about 3 years ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jp.keijiro.rtmidi

Posts with mentions or reviews of jp.keijiro.rtmidi. We have used some of these posts to build our list of alternatives and similar projects.

slendermanreturns_vita

Posts with mentions or reviews of slendermanreturns_vita. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing jp.keijiro.rtmidi and slendermanreturns_vita you can also consider the following projects:

Minis - Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System

AnalysisofRubiksCubeSolvingAlgorithm - Exploring the solution of a Rubik's Cube, a 3D combination puzzle invented by Ernő Rubik in 1974. This project analyzes most famous solving algorithms like Thistlethwaite's, Kociemba's, Korf's, and Tomas Rokicki's based on time & space complexities.

KlakSpout - Spout plugin for Unity

TicTacToe - TicTacToe game made in c++.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Sand-Box2D - An open source cross-platform game based on Box2D with SDL2.

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

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