joystick
deno
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joystick | deno | |
---|---|---|
46 | 446 | |
186 | 92,681 | |
1.1% | 0.7% | |
9.7 | 9.9 | |
3 days ago | 1 day ago | |
JavaScript | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
joystick
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Web Components Eliminate JavaScript Framework Lock-In
There is. I was frustrated by all of the chaos and built a solution [1]. Not too far of from an RC1 and then a 1.0 (which is being done slowly so I can freeze APIs and avoid the typical JS rug pulls).
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Web Components Will Outlive Your JavaScript Framework
I was excited for web components, but the API was lacking (the final tipping point that led me to build Joystick [1]). I just couldn't get on board with a web-standard that eschewed HTML in favor of stuff like this [2] where list items are attributes. The hyphenated namespace thing has always made my eye twitch, too (silly, I know).
[1] https://github.com/cheatcode/joystick
[2] https://github.com/mdn/web-components-examples/blob/main/edi...
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We should start to add “ai.txt” as we do for “robots.txt”
I've been (slowly) writing a new type of OSS license around this exact concept so it's easier to (legally) stop LLMs hoovering up IP [1] (under "derivative works not permitted").
[1] https://github.com/cheatcode/joystick/blob/development/LICEN...
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React is a fractal of bad design
Joystick [1] will let you go. No Stockholm syndrome. No lotion in the basket.
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The Great Gaslighting of the JavaScript Era – The Spicy Web
If you share the sentiment of the author and want to get on the road to recovery, I submit Joystick [1]. I had similar frustrations to this and decided to do something about it [2].
[1] https://github.com/cheatcode/joystick
[2] Please give it an honest a look and save the XKCD "muh standards" comic and accompanying snark for after you've taken it for a spin.
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Ask HN: Freelancer? Seeking freelancer? (March 2023)
SEEKING WORK / Remote
Location: Tennessee, US
Remote: Preferred
Contact: [email protected]
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Full-stack JavaScript developer (any front-end JS framework; Node.js on back-end with adaptability to Deno and Bun). Founder @ CheatCode and author of the full-stack JavaScript framework, Joystick [1] (fully-integrated UI framework a la React with a batteries-included Node.js back-end).
I specialize in designing and building full-stack apps, handling all UI design [2], front-end development, and back-end development. Using Joystick, I can deliver a high-quality result very quickly that can be picked by any junior-level JS developer due to the simplicity and web standards-adherent approach of the framework.
Recent Testimonial:
“We worked with Ryan to develop an internal security monitoring tool for the Coinbase security team. Ryan was great to work with. He’s an excellent developer and communicator with great vision and eye for the UI. I highly recommend working with Ryan and CheatCode if you’re looking to ship a high-quality piece of software."
- Xavier Cadena
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Ask HN: What would be your stack if you are building an MVP today?
Joystick [1] using MongoDB as the primary database. Run a few instances on VPS and then a load balancer in front. This is how I run my site [2] following a massive amount of headaches and random downtime fighting w/ a k8s cluster. Zero downtime since I moved it over in October.
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Alpine.js
How about plain HTML, CSS, and JavaScript? [1]
[1] https://github.com/cheatcode/joystick#writing-a-component
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GitHub Is Sued, and We May Learn Something About Creative Commons Licensing
This may be of interest to others here. After reviewing the existing OSS licenses, I decided to write my own (SAUCR: Source Available Under Commercial Restriction—pronounced "saucer"). I'm still working on formalizing the details of it so others can use it, but if you're curious there's an example here [1].
tl;dr it gives specific permissions as to what derivative works are and are not permitted while making the source available for others. The key being: you can be as permissive or as limited as you want in how your code is used.
[1] https://github.com/cheatcode/joystick/blob/development/LICEN...
deno
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
Protecting against memory-hungry scripts in Deno is more challenging. I won't go into details about how it works and instead direct you to the issue in the Deno repository with all the details. In short, you need to create a JavaScript runtime with a specific heap limit and add a callback that's invoked when the memory limits are approached. This gives you a chance to terminate the execution before Deno/V8 crashes the entire process.
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
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Deno Cron
I found the code for that here: https://github.com/denoland/deno/tree/v1.38.3/ext/cron
Thank you for the detailed feedback. Deno 1.38.4 was just released with a partial fix for the VSCode issue you mentioned. We're fixing the twisted issue too.
This is being worked on: https://github.com/denoland/deno/issues/21122. Should be available with the next Deno release.
What are some alternatives?
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
typescript-language-server - TypeScript & JavaScript Language Server
pnpm - Fast, disk space efficient package manager
esbuild - An extremely fast bundler for the web
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Koa - Expressive middleware for node.js using ES2017 async functions
warp-reverse-proxy - Fully composable warp filter that can be used as a reverse proxy.
zx - A tool for writing better scripts
esm.sh - A fast, smart, & global CDN for modern(es2015+) web development.
nvim-lspconfig - Quickstart configs for Nvim LSP
swc - Rust-based platform for the Web
vm2 - Advanced vm/sandbox for Node.js