johnny-five
ruffle
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johnny-five | ruffle | |
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21 | 480 | |
13,200 | 14,459 | |
- | 1.7% | |
1.3 | 9.9 | |
6 months ago | 2 days ago | |
JavaScript | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
johnny-five
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Qwik & Arduino with Johnny Five
Some times ago I have played with johnny-five, a JavaScript Robotics & IoT platform. In short words, we can communicate with our Arduino or Raspberry by using JavaScript with a very friendly syntax.
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Dockerize Javascript IOT Applications
The library Johnny-Five is a Javascript library that allows you to control Arduino and other microcontrollers using Javascript. It is very easy to use and it has a lot of examples that you can use to learn how to use it.
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Is there a differnece if I program the Arduino using NodeJS instead of it language c/c++
+Here is the platform used to program the board http://johnny-five.io/
- Arduino to PC Serial Protocol Library
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From Wi-Fi to Li-Fi, sending data via light using Arduino and JavaScript
I decided to use the Johnny-Five JavaScript framework for this. After installing it , I started by declaring a few variables and instantiating the transmitter board.
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Guide please🙏i will really mean a lot.
IOT is the internet of things. That loosely means - interconnected devices that aren't your standard "computer." You can totally do that with JS and a little computer like an Arduino. You can use https://johnny-five.io/ or something... but I'm talking about - a year from now -
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help - Cannot figure out why I keep getting SyntaxError: Unexpected token {
here it the project's github: https://github.com/rwaldron/johnny-five
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JS Library for controlling devices with cameras
Johnny Five seems like a neat project for that bit. What I'm trying to find is a library for using the camera bit. Sorry if my original question wasn't specific enough. I'll try to clarify here.
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Anybody build / programmed LEDs using Node?
Start here: http://johnny-five.io/
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Firmata on ESP32 (WROOM)
I am trying to put Firmata on ESP32 and connect it to the johnny-five lib (or any other JS client). I managed to put official Firmata and other forks related to ESP32, but it doesn't work (build+upload succeed), but I'm getting "ready" from the device.
ruffle
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Orisinal: Morning Sunshine (recovered old flash games)
The memories…
I often wondered what would happen to those wonderful Orisinal mini games after Flash's death, without actually checking out the site. Would Ferry Halim find the time to port them to "HTML5"? Would they just… disappear forever?
It turns out that they know run in Ruffle[1], a Rust/WASM based Flash Player emulator I've never heard of (or forgotten about). The handful of them that I have tested work flawlessly.
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WebAssembly Playground
shrug It finds its uses. It's just not that overstated.
sandspiel is quite popular and is built using WASM: https://sandspiel.club/
Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-...
Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/
Ableton's Learning Synths - https://learningsynths.ableton.com/
etc etc. It's just hard to tell when something is using WASM when it "just works" and is indistinguishable from optimized JavaScript
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Amon Tobin – Foley Room site (2007)
I was amazed that the site still runs, apparently still using the same engine.
But it seems that it was a flash site (of course), and archive.org seems to replace Flash Player with "Ruffle" [1]. Either that, or someone of Tobin's team replaced Flash with Ruffle >= 2019.
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New York Times Flash-based visualizations work again
Out of curiosity a couple months ago I wondered if I could play my old Proximity flash game on Newgrounds from the browser within the Quest 3 VR headset, and it worked great!
That led me to do a little searching, and I discovered that originally the game didn't work in Ruffle, as I apparently did something with the play game button that wasn't normal. But someone put a fix in it back in 2020[1] in order to get my game working again. That was pretty neat. Felt kind of nice that people still cared enough about my old game to make sure it still works in an emulator.
Still working on a more in-depth sequel (using Monogame), and I'm way overdue to make a new web version of the original. Might knock that out once I get closer to getting the sequel out there.
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New York Times has added a web-based Flash player to their archive website
i believe it's using Ruffle[0] and that's already happened[1]
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It's the offseason, so it's time to face the most lethal bullpen ever assembled. Let's play Winnie the Pooh's Home Run Derby!
This is all using a really cool Flash emulator called https://github.com/ruffle-rs/ruffle
- you can still play flash games without using adobe flash player thanks to ruffle
- VocĂŞ lembra dos jogos em Flash?
- A Flash Player emulator written in Rust
- Ruffle: Flash Player Emulator
What are some alternatives?
cylon.js - JavaScript framework for robotics, drones, and the Internet of Things (IoT)
lightspark - An open source flash player implementation
serialport - Access serial ports with JavaScript. Linux, OSX and Windows. Welcome your robotic JavaScript overlords. Better yet, program them!
Offline-flash-player
onoff - GPIO access and interrupt detection with Node.js
react-resizable-and-movable - đź–± A resizable and draggable component for React.
node-rpio - Raspberry Pi GPIO library for node.js
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
spi-device - SPI serial bus access with Node.js
launcher - Launcher for Flashpoint Archive
pigpio - Fast GPIO, PWM, servo control, state change notification and interrupt handling with Node.js on the Raspberry Pi
jpexs-decompiler - JPEXS Free Flash Decompiler