jdeb
This library provides an Ant task and a Maven plugin to create Debian packages from Java builds in a truly cross platform manner. (by tcurdt)
packr
Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X (by libgdx)
jdeb | packr | |
---|---|---|
1 | 12 | |
536 | 2,572 | |
- | 0.4% | |
9.1 | 1.9 | |
1 day ago | 8 months ago | |
Java | C++ | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jdeb
Posts with mentions or reviews of jdeb.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-05.
packr
Posts with mentions or reviews of packr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-05.
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I created a Pixel Art Tycoon Game with Java
LibGDX has their own way of doing this: https://github.com/libgdx/packr
- What is best way to package a Java game with a JRE and uploading to steam? So the user does not need to install a JRE to play the game.
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Creating an EXE / exporting project
Go to https://github.com/libgdx/packr, download a release on the releases page.
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Brian Goetz: Paving the On-Ramp (To Java)
> they quickly realize they need Windows, and a Mac, and maybe Linux just to make packages that their friends can run
And when they test it on Windows they'll realize that the launcher that jpackage creates does something weird on startup (involving relaunching itself it seems?) that makes Windows display a busy cursor for a while after the program has launched, so they have to forget about jpackage and redo it all with something like Packr [1] and Wix# [2]...
[1] https://github.com/libgdx/packr
[2] https://github.com/oleg-shilo/wixsharp
- How to export libgdx project from intellij in Mac?
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Can I use Processing Java to make Multiplayer games and put them on Steam?
You may also want to bundle a JVM with your game install so you don't have to rely on the user having Java installed. You can use libGDX-packr or jpackage for this. If you have any trouble, feel free to hit me up.
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Methods for converting a .jar into an independent .exe?
Try packr: https://github.com/libgdx/packr
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Is there a windows application that will let me create a MAC installer for my software?
Then see if this could work for you: https://github.com/libgdx/packr
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Including Java JVM with my rust crate in a cross-platform way?
https://stackoverflow.com/questions/2258932/embed-a-jre-in-a-windows-executable has some suggestions, one of which is https://github.com/libgdx/packr if you embed your Rust library within a JAR
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Create .exe, that runs independitly of java?
If you are on a lower version I have made good experiences with the packr tool.