jbox2d VS LiquidFun

Compare jbox2d vs LiquidFun and see what are their differences.

jbox2d

a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun (by jbox2d)
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jbox2d LiquidFun
2 12
1,091 4,644
0.7% 0.5%
0.0 0.0
10 months ago 12 months ago
Java C++
BSD 2-clause "Simplified" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jbox2d

Posts with mentions or reviews of jbox2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-01.

LiquidFun

Posts with mentions or reviews of LiquidFun. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-14.

What are some alternatives?

When comparing jbox2d and LiquidFun you can also consider the following projects:

libGDX - Desktop/Android/HTML5/iOS Java game development framework

Box2D - Box2D is a 2D physics engine for games

AndEngine - Free Android 2D OpenGL Game Engine

playn - Legacy 1.x version of PlayN library.

Chipmunk - A fast and lightweight 2D game physics library.

LGame - A cross-platform Java game Engine (Framework) , support JavaFX / Android / IOS / HTML5 / Linux / MAC / Windows

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.