jazz2 VS OpenApoc

Compare jazz2 vs OpenApoc and see what are their differences.

jazz2

🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2 (by deathkiller)

OpenApoc

Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run. (by OpenApoc)
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jazz2 OpenApoc
38 11
469 487
- 3.1%
4.2 8.9
about 2 months ago 6 days ago
C# C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jazz2

Posts with mentions or reviews of jazz2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-20.

OpenApoc

Posts with mentions or reviews of OpenApoc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-26.

What are some alternatives?

When comparing jazz2 and OpenApoc you can also consider the following projects:

crossandroid

OpenXcom - Open-source clone of the original X-Com đź‘˝

openjazz - OpenJazz

Librelancer - A re-implementation of Freelancer

julius - An open source re-implementation of Caesar III

OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

alephone - Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

UnrealTournamentPatches

fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.

yquake2 - The Yamagi Quake II client

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.