janus-gateway
MovieNight
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janus-gateway | MovieNight | |
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13 | 4 | |
7,723 | 652 | |
1.3% | - | |
8.9 | 5.7 | |
7 days ago | 3 days ago | |
C | Go | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
janus-gateway
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WebRTC for the Curious
> despite WebRTC mostly being about client/client communication
This is actually kind of a misconception, though it’s an understandable one given that WebRTC is almost always pitched as a peer-to-peer protocol.
In practice, most people using WebRTC for video are sending their video to a server, not directly to another client. It’s pretty safe to assume that most people who use your app are going to need TURN, and at that point, you’re not really doing peer-to-peer at all, so you might as well just have your browser-based app talk to a server that’s pretending to be another browser.
These servers (called Selective Forwarding Units or SFUs) can operate like a TURN server in the case of a one-on-one call, but they can also multiplex everyone’s feeds in the case of a larger conference (peer-to-peer 5 person calls would require each participant to send 4 copies of their video) and often have extra features like the ability to record calls, transcode streams or convert to other protocols.
The one I’ve used a lot is called Janus[0], it’s open source and has good docs, I recommend people check it out if they’re interested in getting deeper into WebRTC or other video streaming tech.
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OpenTalk meeting software with Rust back-end open-sourced under EUPL
OpenTalk is a young project for creating online meeting software similar to Jitsi or BigBlueButton. It is a completely new development, and while it is not a fork of an existing open-source project, it integrates with other projects such as the Janus WebRTC server, Redis for volatile state, RabbitMQ for communication between server instances, and PostreSQL for persistent state.
- Jitsi: More secure, more flexible, and completely free video conferencing
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What are good self-hosted WebRTC video solutions today?
I've been looking into Janus WebRTC Server due to the ability for Uv4L to join Janus rooms (I'm building a RaspberyyPi doorbell)
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Looking for self hosted screen sharing/streaming solution
A related answer to the above is to check out Janus. It's a general purpose WebRTC server that has RTMP and FTL ingest support. I think it's also batteries not included, but I think it's what Glimesh is based on.
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Low-latency audio streaming (local network)
I've been using Janus gateway for similar. Pretty easy to setup.
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Live video calling - the Dyte way
A number of open-source projects also exist, which give developers a great head start if they're looking to build their own infrastructure - the most popular of these include Jitsi, Mediasoup, Janus, and Pion. These projects provide a layer of abstraction and expose a number of helper functions to perform various tasks, such as creating transports, etc. They have helpful guides on how to get started, but you would still face the aforementioned issues regarding scaling, resources, etc.
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Stop using Zoom, Hamburg’s data protection agency warns state government
Yes, there are many self-hosted options out there. https://github.com/meetecho/janus-gateway works well for multi-party video with up to about 15 users in a room assuming everyone has a reasonably reliable connection.
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WebRTC over Asp.Net Core - Any examples?
- Janus (C / C++)
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Building a customer support solution focused on video calls
You can also take a look at https://github.com/meetecho/janus-gateway which can help you implement the video call part (as well as more traditional rtc scenario)
MovieNight
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Looking for self hosted screen sharing/streaming solution
I remember looking at MovieNight in the past, but I never deployed it so I can't speak to whether it will work for you or not.
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Moving my home media library from iTunes to Jellyfin and Infuse
Jellyfin supports "Watch parties" which I've used for movie nights in the past. It works well enough.
But if you want this going real-time and continuously it sounds like you want more of an RTMP stream setup. I recommend MovieNight[0] but you can handle it natively in Nginx I think. Then it's just a matter of setting up OBS[1] or something similar to stream to it and you can do whatever you want.
- P2P Video Streaming
What are some alternatives?
mediasoup - Cutting Edge WebRTC Video Conferencing
jitsi - Jitsi is an audio/video and chat communicator that supports protocols such as SIP, XMPP/Jabber, IRC and many other useful features.
Pion WebRTC - Pure Go implementation of the WebRTC API
aiortc - WebRTC and ORTC implementation for Python using asyncio
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
media-server-node - WebRTC Media Server for Node.js
simple-peer - 📡 Simple WebRTC video, voice, and data channels
owncast - Take control over your live stream video by running it yourself. Streaming + chat out of the box.
galene - The Galène videoconference server
ErsatzTV - Stream custom live channels using your own media
kms-core - [ARCHIVED] Contents migrated to monorepo: https://github.com/Kurento/kurento
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.