ioq3
Terasology
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ioq3 | Terasology | |
---|---|---|
12 | 17 | |
2,284 | 3,615 | |
1.1% | 0.6% | |
7.2 | 8.7 | |
18 days ago | 5 days ago | |
C | Java | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ioq3
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Q3 source port help
The bigger thing is that you need to build the binaries (game files like .exe and .dll) yourself off ioQuake3's GitHub. If you're not a programmer, and/or you're lazy, it's easier to grab the files off Quake3e's GitHub instead.
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Would it be legal to re-make Quake (movements and guns)?
And so is the most popular fork (ioQuake3): https://github.com/ioquake/ioq3
- are there tutorials for code organization for games in C?
- Looking for a game engine programmable in C
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id Tech 3
On a more serious note, also check out https://github.com/ioquake/ioq3, which is a modernized version of quake 3!
- Looking to make a Quake Champions mod. Where can I find the tools/docs necessary?
Terasology
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Looking for opensource projects to contribute.
terasology?
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Minetest: An open source voxel game engine
There is also Terasology - a Minecraft-like voxel game with fancy graphics: https://terasology.org/
- [D] Ethics of minecraft stable diffusion
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What (hopefully free) games should we play in our honors video game class?
You might be interested in looking into a few Minecraft clones if price is a concern - Minetest is the most well known one from what I've heard but I was recommended Terasology a few years back.
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Understanding AI for coders: Tabnine (your alternative to GitHub Copilot)
A fine reason for them to bork the useful-java-links case, I guess, but your argument falls over for the 3rd link: https://github.com/MovingBlocks/Terasology/blob/develop/LICE... and the sidebar widget correctly says "Apache-2.0 license"
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What are some cool open source projects I can contribute to with my skillset?
terasology
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Help with the Systems part of entity component systems
Some resources that I've been using: I liked Erik Hazzards Rectangle Eater tutorial, but its very simple. I also liked AI and Games video on how spreadsheets can power your games. Doom was written in something similar to a ECS This game was built using a ECS Mario recreated using a ECS (I'll admit, the code is confusing to me) A research paper that talks about ECS Terasology is built using a ECS Minecraft was built using EnTT as ECS framework
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Help: Trying to understand Java Desktop Demand
Terasology would love for this stuff to be easier, but is unlikely to use anything closed-source for a piece as integral as the application updater.
What are some alternatives?
Quake-III-Arena - Quake III Arena GPL Source Release
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Open-Realms-of-Stars - 4X Strategy game
maven-jpackage-template - Sample project illustrating building nice, small cross-platform JavaFX or Swing desktop apps with native installers while still using the standard Maven dependency system.
wscli - word search CLI 🆎
Game-Engine-12-2013 - 🔒 Archived. Side scrolling shoot-them-up style game prototype.
Quake - Quake GPL Source Release
GreenLightning - High performance microservice runtime
tinyc.games - Tiny C games you can compile and run RIGHT NOW
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
magarena - Magarena is a single-player fantasy card game played against a computer opponent.