ioq3
DS3DebugFPS
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ioq3 | DS3DebugFPS | |
---|---|---|
12 | 2 | |
2,301 | 75 | |
1.3% | - | |
7.2 | 0.0 | |
6 days ago | over 1 year ago | |
C | C | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ioq3
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Q3 source port help
The bigger thing is that you need to build the binaries (game files like .exe and .dll) yourself off ioQuake3's GitHub. If you're not a programmer, and/or you're lazy, it's easier to grab the files off Quake3e's GitHub instead.
- My game (mac) plays like this only when in Borderless/Windowed mode. Help please
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Would it be legal to re-make Quake (movements and guns)?
And so is the most popular fork (ioQuake3): https://github.com/ioquake/ioq3
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Online games for eMac 1Ghz?
The Quake 3 engine was open sourced and people still make maps for it.
- are there tutorials for code organization for games in C?
- "Return to Castle Wolfenstein" is 70% Off on Steam. You can get it for $1.49 and play it standalone on Quest 2! Instructions in the comments
- Looking for a game engine programmable in C
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Making Quake From Scratch?
The source code for all of the Quake games is available on GitHub. They are the original source releases, but you might prefer to use a source port which implements more up-to-date platform abstractions (like SDL), supports 64-bit, and doesn't contain any assembly code. I'd recommend ioquake3.
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id Tech 3
On a more serious note, also check out https://github.com/ioquake/ioq3, which is a modernized version of quake 3!
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ioquake3 inquiry
The only way for you to get a recent build of ioquake3 is to build it yourself from source code hosted on github.
DS3DebugFPS
- PC and laptop displays are working toward 480 Hz
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Dark Souls 3 FPS issues
I installed this mod that disables triple buffering and the framerate cap. The game became a lot smoother
What are some alternatives?
Quake-III-Arena - Quake III Arena GPL Source Release
exengine - A C99 3D game engine
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Dark-Souls-III-CT-TGA - Dark Souls III Cheat Engine table maintained by The Grand Archives.
Terasology - Terasology - open source voxel world
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
Quake - Quake GPL Source Release
Display-Lock - Locks cursor to specified window and/or converts windows to borderless fullscreen, and prevents the cursor from spilling into another monitor
tinyc.games - Tiny C games you can compile and run RIGHT NOW
crispy-doom - Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
DS3DebugFps - ⚡ Unlock the frame rate in Dark Souls III. [Moved to: https://github.com/0dm/DS3DebugFPS]