Invaders
paddle-game
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Invaders | paddle-game | |
---|---|---|
2 | 8 | |
509 | 1 | |
- | - | |
1.8 | 3.8 | |
over 2 years ago | over 2 years ago | |
Assembly | TypeScript | |
- | MIT License |
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Invaders
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Pi number calculator in 146 bytes of 8088 machine code
The author has other interesting bootable games, like:
- https://github.com/nanochess/Invaders (Invaders)
- https://github.com/nanochess/bricks (bricks and paddle)
- https://github.com/nanochess/bootRogue (Rogue)
If you like learning assembly language/OSDev, his repos are a must to be bookmarked.
- Ask HN: What are some impressive software projects that fit in 512 bytes?
paddle-game
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I wrote a 1980s-arcade-style invaders game to fulfill a childhood dream
Web Serial API would also mean one could create an Atari-style paddle controller to go with this game, kind of like this project: https://github.com/drohen/paddle-game
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Recommendations?
Once you get a bit of experience, have a go at building this: https://github.com/drohen/paddle-game it is something I put together in my spare time in a week, you might have fun replicating it.
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My study of physical interfaces for the web, making something simple/using constraints as a learning exercise - electroplankton meets the atari paddle controller. [More info in comments]
I have a bunch of notes and the code is available on github. Feel free to ask any questions!
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Demonstration of how its now possible to connect custom physical interfaces to web browser-based interactive games / instruments / installations [code / info in comments]
The repo is on github, and I've added a bunch of notes on how it all works. Feel free to get in touch if you have any questions.
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Web audio music toy controlled via web serial using a custom input device based on the classic paddle controller. Tutorial coming soon. [More info in comments]
I recently completed a one week personal challenge to build something interesting using just a potentiometer and button. I am learning more about the web serial api, and decided to connect these components to a pico, read the values and send it to a web app. I wanted to build something fun and music, so I created this elektroplankton-inspired game at the same time. The code is available, open source, along with the live app. I will update the documentation shortly. The code for the pico is also available, and can be adapted to an arduino or whatever. Considering how easy and fun this was, I'm hopeful that the web serial api is here to stay.
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Challenge (almost) completed - photos of the final hardware build. A hacked together paddle-style controller set for the the raspberry pico. Connects one controller to one ADC using a stereo audio cable. Also, an interface for 3 controllers, to use all ADC pins. [More info in comments]
I think that this project could just as easily work with an arduino uno, and of course, the code could easily be adapted. I only have a few final things I need to do in the app before I feel like I can say this is completed and move on to writing a full reflection and possibly a guide on how I did this. The code for the app and the pico is available on github, I will update all the readme and code comments to make it easier to follow along. I'll post a video as well demonstrating it all working.
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Challenge Day 1 - creating a browser app AND a custom controller in a week. The controller design will be based on the Atari "paddle" and the app is inspired by Nintendo's Elektroplankton. This is a video of the proof of concept of the app I built today.
I created challenge for the Raspberry Pico subreddit to try and build something out of a potentiometer and button. And my idea is summarised in the title of this post. This is the code but as of this post it isn't presented super well, just wanted to finish the proof of concept before creating more structure. I'm using a bunch of nice little utility libraries, and ToneJS. The plan is to connect the app to my custom controller using the Web Serial API.
What are some alternatives?
hello - A 23-byte “hello, world” program assembled with DEBUG.EXE in MS-DOS
invaders - A 1980s-arcade-style game written using HTML5, Canvas, and Web Audio
mandelbrot - Mandelbrot set drawers for vintage hardware
rp2040js - A Raspberry Pi Pico Emulator in JavaScript
x86-bootloader - A BIOS bootloader for bare-metal x86 programs, written in 8086 assembly
serial-web-test - Study of the Web Serial API using Raspberry Pi Pico and Web Audio
book8088 - Examples from my book Programming Boot Sector Games
drumhaus - A browser controlled rhythmic groove machine.
Pillman - Pillman boot sector game, a yellow thing eats pills and is chased by monsters.
wokwi-features - Wokwi Feature requests & Bug Reports
Emulatrix - Emulatrix - JavaScript and WebAssembly Emulator - Sega Genesis, Nintendo, Super Nintendo, GameBoy, GameBoy Color, GameBoy Advance, MAME32, DOSBox and Virtual Machines
invaders - Retro space invaders game for my website