inkwell
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inkwell | goreleaser | |
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16 | 59 | |
2,113 | 12,823 | |
- | 2.3% | |
8.3 | 9.8 | |
8 days ago | 3 days ago | |
Rust | Go | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
inkwell
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Compiler Optimization Learning Suggestions
Secondly, I have learned about LLVM, and I have learned about the Inkwell library on Rust (It's a New Kind of Wrapper for Exposing LLVM (Safely)). Has anyone used this library before? Is this a good practice? Is it suitable for my compiler? Can I write some optimization passes of my own using this library?
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How Rust transforms into Machine Code.
inkwell is a great llvm binding for rust and it has an implementation of kaleidoscope
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Need help improving API for crate relying on Inkwell (Self-referential struct alternative)
I'm working on a compiler that uses the LLVM wrapper Inkwell for compilation. In order to compile something in inkwell, unless I'm missing something (which I very well might be), you need two structs:
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Tools for creating a programming language in rust
Compiler backends (If building JIT/machine compiled langauges) 1. cranelift 2. inkwell - safe rust wrapper around llvm
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How good is LLVM in other languages other than C++? (In my case I'm interested in using Rust)
I'm currently using the Inkwell bindings for Rust, which I've found actually pretty nice. In terms of generating LLVM IR, the C bindings (which is what Inkwell uses internally) can do anything you want them to (definitely not limited to trivial languages as someone else here said.) I'm even using the LLVM garbage collection infrastructure, with no problems (well, no problems in generating it; the LLVM GC infrastructure works pretty well but is sparsely documented, so actually writing a GC is fairly difficult, but it's doable). The C bindings are actually more stable than the C++ bindings (!), although not quite as stable as the textual IR format; but without the bindings you would have to write code to generate the IR yourself, the compiler would be slower as it must be emitted as text and then reparsed in a different process, and you would have less control over optimization.
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Are there any repos of tutorials on writing a compiler in Rust?
safe llvm bindings https://github.com/TheDan64/inkwell
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LLVM Infrastructure and Rust
As we reviewed in this article LLVM IR has many use-cases and allows us to analyze and optimize source code through its passes. Knowing IR language itself will help us to write our passes and build projects around it for debugging, testing, optimizing. Currently, LLVM IR doesn't have Rust API. It's mainly used through the C++ library. However, some user-created repos are available on crates.io. There is a Rust binding to LLVM's C API - llvm-sys and two other, more Rusty APIs that are using LLVM: inkwell and llvm-ir. And finally, if you want to learn how to write a LLVM pass you should start here.
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
The high level crate is called inkwell.
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What's the best way to generate LLVM code in Rust?
https://github.com/TheDan64/inkwell is about as high-level as it gets (from what I've seen). It's based on top of llvm-sys, which is thankfully kept up-to-date with the LLVM releases.
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VERY Slow compile times (15s+) with llvm-sys as a dependency
On a side note, there are good high level bindings to llvm-sys, inkwell
goreleaser
- Distribuindo uma aplicação Go sem o Docker
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Build an Open Source Project: Behind the Scenes
With "xq", I went even further and automated the release process using GoReleaser. To publish a new release, the only thing I need is to create and push the Git tag. The corresponding GitHub Action will trigger a release process, and GoReleaser prepares the binaries and changelog based on declared conventions. The result has a high level of predictability, and no manual work is required.
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How to start a Go project in 2023
Things I can't live without in a new Go project in no particular order:
- https://github.com/golangci/golangci-lint - meta-linter
- https://goreleaser.com - automate release workflows
- https://magefile.org - build tool that can version your tools
- https://github.com/ory/dockertest/v3 - run containers for e2e testing
- https://github.com/ecordell/optgen - generate functional options
- https://golang.org/x/tools/cmd/stringer - generate String()
- https://mvdan.cc/gofumpt - stricter gofmt
- https://github.com/stretchr/testify - test assertion library
- https://github.com/rs/zerolog - logging
- https://github.com/spf13/cobra - CLI framework
FWIW, I just lifted all the tools we use for https://github.com/authzed/spicedb
We've also written some custom linters that might be useful for other folks: https://github.com/authzed/spicedb/tree/main/tools/analyzers
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What is recommended build tool and process for go project that contains multiple libraries, apis and executables?
Goreleaser is nice. https://goreleaser.com/
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Best practices for distributing and updating a Go CLI on Linux?
I use goreleaser for packaging my binaries. I'm not currently doing RPM, but it does a lot of services and if you don't hunker down on a single solution, it might help with keeping your releases up to date/in sync.
We also started using goreleaser to build our binaries and package them for linux (and mac universal binaries). Makes building and packaging releases easy.
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Looking for projects ideas for experienced devops engineers
There's some packaging issues, for example, we've always wanted to publish deb/rpm packages, but never got around to adding it to either promu or completely switching our build tooling over to GoReleaser.
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Can you help me make my makefile for go projects better or suggest an alternative?
The project is at https://github.com/goreleaser/goreleaser - It can create homebrew taps and all that sort of stuff to make distribution easier.
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K3S Binary, How does that work?
Building binaries works easily by cross-compiling (just set `GOOS=`) to build for other OSes. If you want a tool to help you with that (and automate more of the release process), you could take a look at https://goreleaser.com/.
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Go port of SQLite without CGo
More recently, a lot of my pipeline pain is handled by GoReleaser, but before GoReleaser matured, I got up to all sorts of shenanigans to get a workable toolchain, e.g. neilotoole/xcgo.
What are some alternatives?
Task - A task runner / simpler Make alternative written in Go
llvm-sys.rs
rust-langdev - Language development libraries for Rust
gron - gron, Cron Jobs in Go.
llvm-ir - LLVM IR in natural Rust data structures
go-torch
godropbox - Common libraries for writing Go services/applications.
hub - A command-line tool that makes git easier to use with GitHub.
goreporter - A Golang tool that does static analysis, unit testing, code review and generate code quality report.
goreq
delve - Delve is a debugger for the Go programming language.
langs-in-rust - A list of programming languages implemented in Rust, for inspiration.