indigo VS Elm

Compare indigo vs Elm and see what are their differences.

Elm

Compiler for Elm, a functional language for reliable webapps. (by elm)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
indigo Elm
22 198
605 7,447
1.8% 0.6%
9.4 5.4
2 days ago about 1 month ago
Scala Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

indigo

Posts with mentions or reviews of indigo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-18.

Elm

Posts with mentions or reviews of Elm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-21.

What are some alternatives?

When comparing indigo and Elm you can also consider the following projects:

scala-game-library - Scala library for cross-platform 2D game development

rescript-compiler - The compiler for ReScript.

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.

tyrian - Elm-inspired Scala UI library.

purescript - A strongly-typed language that compiles to JavaScript

Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.

yew - Rust / Wasm framework for creating reliable and efficient web applications

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.

idris - A Dependently Typed Functional Programming Language