implot
Lua
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implot
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Recording and visualising the 20k system calls it takes to "import seaborn"
ImPlot is small and worth checking out if you don't want to make the plotting functions yourself. https://github.com/epezent/implot
- PysimpleGUI
- ImPlot: Interactive plotting library, ImGui style
- Lets-Plot: An open-source plotting library by JetBrains
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ImPlot (ImGui charts) Tilted, vertical text for ticks on X axes
Hello, this is a verbatim repost from ImPlot's GitHub discussion and there is also a 200 points bounty going on on SO, ATTOW.
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How to implement Matplotlib in C++
If I'm already using ImGui in a program then I find ImPlot is great.
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Best way to learn c++ with a background in programming?
This is one of my favorites. For quick engineering prototypes, implot is extremely useful and there's wasm builds of it that work with WebGL. https://github.com/epezent/implot
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Zig for trading - data collection, storage, number crunching and displaying
Only saying this because writing a plotting library for IMGUI sounds like a project in itself, unless you can leverage something like https://github.com/epezent/implot (C++)
- Graphing Libraries that are as good as Excel?
Lua
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5-Step Approach: ProjectSveltos Event Framework for Kubernetes Deployment with Cilium Gateway API
The EventSource uses the Lua language to search for any services with ports set to 80 or 443 in the ‘argocd’ namespace. More examples can be found here.
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Building a Wordle Clone with Lua! 🕹
If you're new to the 12 in 24 series, I'm learning and building projects with a new programming language every month - this month, it's the Lua scripting language. You can find source code for the projects I build in the official GitHub repository (check it out, this week's folder contains code for both this and two other bonus projects!).
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Gearing up for Lua
This month, we're talking about Lua. It's not always a first choice when it comes to programming, but I think there's a lot to enjoy about this little language. Heck, I'm a big game development fan myself - I would look into it even if that was the only reason to.
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Pluto, a Modern Lua Dialect
It’s Portuguese. It’s the same in the Lua codebase [1].
[1]: https://github.com/lua/lua
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Fluent Bit with ECS: Configuration Tips and Tricks
If we think we need more flexibility for processing records, we can write our own embedded filters using Lua language. Lua is a highly efficient programming language used mainly for embedded scripting.
- A Linguagem Lua completa 30 anos!
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The Top 20 Programming Languages and Their Origins
Lua
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Lua C headers, MacOS
➜ ~ brew info lua ==> lua: stable 5.4.6 (bottled) Powerful, lightweight programming language https://www.lua.org/ /opt/homebrew/Cellar/lua/5.4.6 (29 files, 788.7KB) * Poured from bottle using the formulae.brew.sh API on 2023-05-16 at 11:03:06 From: https://github.com/Homebrew/homebrew-core/blob/HEAD/Formula/l/lua.rb License: MIT ==> Caveats You may also want luarocks: brew install luarocks ==> Analytics install: 16,599 (30 days), 56,745 (90 days), 139,027 (365 days) install-on-request: 1,763 (30 days), 6,266 (90 days), 21,105 (365 days) build-error: 0 (30 days)
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How do you like code documentation inline in the source code vs. as separate guides, or how would you do it?
I think Lua is a good example of doing documentation well. The source code is commented only as much as needed, mainly with brief comments about things that might not be obvious and a small number of longer explanations of how the architecture works (mainly relevant to developers). It also has a super nice feature that's surprisingly rare: each file has a very short line at the top that describes what the file is, so you don't have to guess based on the filename alone. The API is documented in a single HTML file on the website that has both the high level descriptions of the language and architecture, as well as documentation for each public-facing function. The docs are maintained by hand, but the API is mostly stable, so the docs don't need to change very often.
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Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
What are some alternatives?
matplotplusplus - Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
julia - The Julia Programming Language
imgui-go - Go wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)
assemblyscript - A TypeScript-like language for WebAssembly.
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
skse-qui - Various UI tools, tweaks, and fixes
lua-nginx-module - Embed the Power of Lua into NGINX HTTP servers
imgui-sfml - Dear ImGui backend for use with SFML
kotlin-script-examples - Examples of Kotlin Scripts and usages of the Kotlin Scripting API
feedgnuplot - Tool to plot realtime and stored data from the commandline, using gnuplot.
mal - mal - Make a Lisp