imgui_markdown
tracy
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imgui_markdown | tracy | |
---|---|---|
2 | 57 | |
1,007 | 7,762 | |
- | - | |
2.4 | 9.6 | |
4 months ago | 6 days ago | |
C++ | C++ | |
zlib License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imgui_markdown
- Is WinUI the most modern GUI library for C++ desktop applications on Windows?
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CPU Path Traced Rendering in Avoyd (now released)
Results from low ray-count path tracing can be fairly noisy, especially with reflections and emissive materials, so I'm using Intel Open Image Denoise. The download for this at 45Mb is over 5x larger than our Avoyd installer, so we don't distribute it but instead link to it as a plugin the user can install. Adding documentation for this was fairly easy using our open sourced imgui_markdown.h.
tracy
- Tracy: Real-time nanosecond resolution frame profiler
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Google/orbit – C/C++ Performance Profiler
i don't really think there is _anything_ that comes even close to tracy https://github.com/wolfpld/tracy.
on top of this, given google's penchant for dumping projects aka abandonware, this would be an easy pass.
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Immediate Mode GUI Programming
The RemedyBG debugger (https://remedybg.handmade.network/) and the Tracy profiler (https://github.com/wolfpld/tracy) both use Dear ImGui and so far I've only read high praise from people who used those tools compared to the 'established' alternatives.
For tools like this, programmers are also just "normal users", and from the developer side, I'm sure they evaluated various alternatives with all their pros and cons before settling for Dear ImGui.
- Tracy Profiler
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Tuning Linux for Performance
Not the person you asked, but generally you might want to look at "frame-based" profilers. These are typically used in video games, but the concept is general, and can apply to other applications. The "frame" could also be something like a request or transaction being processed. I like Tracy[1], myself.
Another latency metric that you'll see, often w/respect to web apps and microservices is "P99" and similar. This is the amount of time in which 99% of requests get their response. For a higher percentile, you get a better idea of worst-case performance.
[1] https://github.com/wolfpld/tracy
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What is your favourite profiling tool for C++?
I've not actually used Superluminal, but I use Tracy for similar reasons. It's free though (and, importantly, open source).
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My first game engine
For profiling, you can check tracy.
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I got my procedural city engine / game (built from scratch in c++) running on the steam deck - does it look too garish?
You could try Tracy
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Sharing Saturday #462
There is no such thing as overengineering in fun projects, so I've also adopted Tracy as profiling solution. Works quite nice and gonna save me plenty of times in the future debugging performance spikes on badly optimized math heavy operations.
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Debugging and profiling embedded applications.
I know about tools such as tracing, jaeger or tracy. While having a complete tracing could be a potential solution, these tools don't work with no_std.
What are some alternatives?
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
optick - C++ Profiler For Games
enkiTS - A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
orbit - C/C++ Performance Profiler
imgui-go - Go wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)
palanteer - Visual Python and C++ nanosecond profiler, logger, tests enabler
imgui_sdl - ImGuiSDL: SDL2 based renderer for Dear ImGui
pprof - pprof is a tool for visualization and analysis of profiling data
ImGuiColorTextEdit - Colorizing text editor for ImGui
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
oidn - Intel® Open Image Denoise library
STL - MSVC's implementation of the C++ Standard Library.