image-png
tiny-skia
Our great sponsors
image-png | tiny-skia | |
---|---|---|
9 | 17 | |
342 | 1,010 | |
3.2% | - | |
8.4 | 6.6 | |
29 days ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
image-png
-
png crate gets an ultrafast compression mode, up to 4x faster decompression
Encoding images to PNG with the "fast" compression mode is now an order of magnitude faster. This is achieved using a custom Zlib compression implementation that leverages assumptions about the patterns in PNG data to get reasonable compression ratios at phenomenal speeds.
-
Introducing zune-png: extremely fast PNG decoding in Rust
However, the latest release of the png crate - published less than a day ago - has an ultrafast compression mode that's slightly faster than the QOI reference implementation at a comparable compression ratio. So basically you get the properties of QOI in a much more widely used image format.
-
Announcing zune-jpeg: Rust's fastest JPEG decoder
In other areas, miniz_oxide is faster than miniz, Symphonia is faster than ffmpeg on most codecs, the not-yet-announced zune-png beats both libpng and the more heavily optimized libspng, and the png crate is getting considerable improvements too and also beats libpng.
-
Good example of high performance Rust project without unsafe code?
gif, png, zune-jpeg are on par with their C counterparts in terms of performance
-
When soundness isn't worth it
Fun fact: libpng-sys was so difficult to create safe Rust wrapper for that people just wrote their own, 100% safe Rust PNG decoder: https://github.com/image-rs/image-png
-
Anyone want to speed up a PNG decoder?
I didn't get time to finish the full spec for my attempt at a PNG decoder but it was working on common cases and was faster than image-png at the time https://users.rust-lang.org/t/new-rust-png-decoding-library/30952. I suspect it's not the case anymore since it changes it's deflate crate usage. Here is the perf issue on the image crate https://github.com/image-rs/image-png/issues/114. My code was way simpler than the one in the image crate so that might still be worth a read if you are interested.
-
Wuffs PNG decoder faster than rust
The crate actually forbids unsafe. There's nothing necessarily wrong with unsafe code, but not having it provides a nice assurance. Plus if you are willing to tolerate (well audited) unsafe code then you may well be better off just using libpng.
tiny-skia
-
A simple 2d graphic library
You can even check https://github.com/linebender/piet and https://github.com/RazrFalcon/tiny-skia. They are pure rust libraries. Skia as a whole is a big binary to add.
-
Typst, a modern alternative to LaTeX, is now open source
Looking through the source code. It looks like it's using tiny-skia for rendering.
-
Recommended UI framework to draw many 2D lines?
Tiny Skia (https://github.com/RazrFalcon/tiny-skia) which is a slower Rust port of Skia and does all software rendering.
-
Announcing piet-glow, a GL-based implementation of Piet for 2D rendering
https://github.com/RazrFalcon/tiny-skia is pretty great.
-
Is coding in Rust as bad as in C++? A practical comparison
I understand that this may sound harsh, but I also ported two (far bigger) codebases from C++ to Rust: rustybuzz and tiny-skia. Both of which are production -ready and not just prototypes. And mine not only do not use pointers, but also barely use unsafe in general.
-
Is there a way to avoid call overhead?
Here is a real world implementation in tiny-skia: https://github.com/RazrFalcon/tiny-skia/blob/master/src/pipeline/highp.rs
-
I want to draw 2d shapes directly to a u8 buffer without needing a window and without having to write drawing code from scratch.
How about tiny-skia?
-
Good example of high performance Rust project without unsafe code?
How about tiny-skia? Almost the same performance as C, no unsafe, a lot of explicit SIMD.
-
Announcing lyon 1.0.0
Now I would love to see a universal Bezier path crate, storage + common utilities like length, point at offset, some low-level stuff, etc. So it could be used as a foundation for other crates. Currently, there is a lot of friction because each crate has its own implementation.
-
I wrote a GUI library.
Nice to see tiny-skia in use.
What are some alternatives?
wuffs - Wrangling Untrusted File Formats Safely
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
png-decoder - A pure-Rust, no_std compatible PNG decoder
fontdue - The fastest font renderer in the world, written in pure rust.
thermite - Thermite SIMD: Melt your CPU
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
simd-adler32 - A SIMD-accelerated Adler-32 hash algorithm implementation.
canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
crates.io - The Rust package registry
pixie - Full-featured 2d graphics library for Nim.
rust - Empowering everyone to build reliable and efficient software.
vouch-proxy - an SSO and OAuth / OIDC login solution for Nginx using the auth_request module