iced
zig
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iced | zig | |
---|---|---|
165 | 812 | |
22,589 | 30,295 | |
2.5% | 4.1% | |
9.9 | 10.0 | |
9 days ago | 1 day ago | |
Rust | Zig | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
iced
- Cosmic Desktop Is Slated to Debut with Pop _OS 24.04 LTS
- Iced 0.12 Released
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I'm trying to build a progress bar for an Iced GUI app and having a lot of trouble with it.
I am building an app using Iced that takes hashes of the files in a directory and assigns them to a profile. The problem is that I can't get the progress bar to update in real time. I've been checking out examples like this https://github.com/iced-rs/iced/tree/master/examples/download_progress. But I just can't get the progress bar to move. Is anyone available to take a look at my code and maybe show me a fix (as long as you're okay with MIT licensing your changes)?
- A cross-platform GUI library for Rust
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Crate Suggestions for Web Frontend
What about Yew and Iced?
- LXD is now under Canonical
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What's everyone working on this week (27/2023)?
Working on Halloy - an IRC chat client for Mac, Windows and Linux. Written with Iced as GUI framework.
- Iced: A cross-platform GUI library for Rust, inspired by Elm
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Halloy - a GUI application with Iced for IRC
It’s a pretty new feature we merged 2 months ago: https://github.com/iced-rs/iced/pull/1856
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Show HN: Halloy – A GUI Application in Rust for IRC
Holy shit this GUI framework looks good. I am a Qt fanboi, but this looks great. Normally, I skip all the "X for Rust" posts as a bunch of fanaticism. Could it really be different this time???
The feature list is really impressive: https://github.com/iced-rs/iced
Plus, here is the road map with many things already done: https://github.com/iced-rs/iced/blob/master/ROADMAP.md
Wow, wow, wow: Keep up the great work.
One of the rendering engines is Skia by Google. This library is sneaking up fast on us...
zig
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
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Top Paying Programming Technologies 2024
1. ZIG - $103,611
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MicroZig: Unified abstraction layer and HAL for Zig on several microcontrollers
ESP32 and STM32 support is very welcome!
I have been following https://github.com/ziglang/zig/issues/5467 for a while and progress seemed to have slowed significantly
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Asynchronous Clean-Up (in Rust)
I have never used it directly, take what I say with a grain of salt.
As far as I know at least part of the idea was to eliminate the function coloring problem by letting the compiler do some nifty compile-time deductions. This had some issues (I don't know if this is still planned, it seems like the kind of thing that should not work in practice). Additionally, there were all sorts of hard technical issues with LLVM, debugging, etc.
I recommend checking the issue tracker, eg. https://github.com/ziglang/zig/issues/6025
I personally don't understand the domain well enough at all, but honestly, I feel like (if possible) Zig should try to double down on its allocator approach.
Instead of trying to use some compile-time deduction magic explicitly pass around an "async runtime/executor" struct which you explicitly have to interact with. Why not?
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Show HN: Tokamak – A Dependency Injection-Centric Server-Side Framework for Zig
Yes, fundamentally. In Rust if you take a parameter of generic type T without any bounds, you cannot call anything on it except for things which are defined for all types. If you specify bounds, only things required by the bounds can be called (+ the ones for all types). Another difference is where you get an error when you try pass something which doesn't adhere to a certain trait. In Rust you will get an error at the call site, not at the place of use (except if you don't specify any bounds).
Zig is doing just fine without any trait mechanism and it simplifies the language a lot but it does come up from time to time. The usual solution is to just get type information via @typeInfo and error out if the type is something you're not expecting [0]. Not everybody is happy about it though [1] because, among other things, it makes it more difficult to discover what the required type actually is.
[0] https://github.com/ziglang/zig/blob/b3aed4e2c8b4d48b8b12f606...
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Odin - Odin Programming Language
druid - A data-first Rust-native UI design toolkit.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
yew - Rust / Wasm framework for creating reliable and efficient web applications
rust - Empowering everyone to build reliable and efficient software.
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
go - The Go programming language
gtk-rs - Rust bindings for GTK 3
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!