iTerm2-Color-Schemes
wezterm
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iTerm2-Color-Schemes | wezterm | |
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16 | 126 | |
23,508 | 10,416 | |
- | - | |
0.0 | 9.7 | |
7 days ago | 5 days ago | |
Shell | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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iTerm2-Color-Schemes
- What is the best alternative to guake terminal in macOS with the most closed-in look and functionality?
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"Mappings to move lines" on (Gnome-)Terminal
Script for changing/testing terminal colors: https://github.com/mbadolato/iTerm2-Color-Schemes
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nvim-tundra - A punchy, dark colorscheme for Neovim!
FWIW, if you submit your iterm2 colors to https://github.com/mbadolato/iTerm2-Color-Schemes you get many terminals "for free".
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My personal setup for a new terminal as a Ruby on Rails + iOS + Flutter Engineer
Install iterm2 themes
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long time monokai lover.. are there better alternatives out there?
I’ve been a fan of Mark Badolato’s collection of themes. Do check them out here, if you haven’t already: https://github.com/mbadolato/iTerm2-Color-Schemes
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Set up Terminal on Mac 2022
cd Downloads wget https://github.com/mbadolato/iTerm2-Color-Schemes/archive/refs/heads/master.zip unzip master.zip
- I need help, how do I change the colors that the game uses?
- Best schemes colors for Linux?
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Give your terminal a makeover
Change the colour scheme: I made my own colour scheme. If you are searching, this repo is a great source for colour schemes for many different terminal apps.
- Is there any way to change the active hint color through the terminal?
wezterm
- Tabby: A terminal for a more modern age
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Git Blame work around
- [Wezterm](https://github.com/wez/wezterm)
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Terminal emulators that break from the traditional rendering approach?
and my own humble entry in this space is wezterm: https://wezfurlong.org/wezterm which has a decent population of users in Japan and a handful of arabic/RTL users for the unfinished bidi support.
Take a look at https://github.com/wez/wezterm/issues/784 which tracks BIDI/RTL support in wezterm (for eg: Arabic scripts) to get a sense of the difficulty.
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Switching from Emacs. My experience
either Wezterm OR Window-terminal i Personally use WindowTERM with alacritty * when needed since WindowTerm has some weird ncurses issues ,
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Terminal app built over WebGPU, WebAssembly and Rust
AFAIK wezterm[1] and warp[2] are built on top of the WebGPU
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Are We Sixel Yet
In XTerm, this (rightly) makes no difference. In Foot and Contour however, you still end up a line resp. a screen below where you started, if now with the correct horizontal position.
So it seems to me like what you want should work by default, except it doesn’t.
It should be possible to instead just treat the whole thing as a graphical overlay (by computing or directly asking for the character cell size, as Kirill Panov rightly admonishes me is possible with XTWINOPS) without touching the cursor; that’s what the “sixel scrolling” setting (DECSDM) is supposed to do. Then you can just manually move the cursor forward however many positions after you’re done drawing.
Except apparently the DEC manual (the VT330/340 one above) and DEC hardware contradict each other as to which setting of DECSDM (set or reset) corresponds to which scrolling state (enabled or disabled), and XTerm has implemented it according to the manual not the VT3xx[1,2,3]—then most other emulators followed suit[4]—then XTerm switched to following the hardware[5,6] (unless you and that’s what I’m seeing on my machine right now. So now you need to check if you’re on XTerm ≥ 369 or not[7]. If I’m reading the Notcurses code right, other terminals have followed suit[8].
Again, ouch.
P.S. It seems DEC had an internal doc for how their terminals should operate (DEC STD 070) [9]. It does not document DECSDM at all.
[1] https://github.com/wez/wezterm/issues/217#issuecomment-86449...
[2] https://github.com/hackerb9/lsix/issues/41
[3] https://github.com/dankamongmen/notcurses/issues/1782
[4] https://github.com/arakiken/mlterm/pull/23
[5] https://invisible-island.net/xterm/xterm.log.html#xterm_369
[6] https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-T...
[7] https://github.com/dankamongmen/notcurses/commit/0918fa251e2... (the correct version cutoff is 369 not 359, the patch contains a now-fixed bug)
[8] https://github.com/dankamongmen/notcurses/blob/master/src/li... (look for mentions of invertsixel)
[9] http://www.bitsavers.org/pdf/dec/standards/EL-SM070-00_DEC_S...
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Updated wezterm <-> navigator.nvim support
I use Wezterm as my editor and the built-in functionality for pane splitting (which means I don't run tmux as I used to do).
- What setup do you use to program in rust?
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Issue with :terminal and recent wezterm
Starting with wezterm 20221119-145034-49b9839f I've noticed a problem when using Neovim's :terminal. The problem is this:
What are some alternatives?
alacritty - A cross-platform, OpenGL terminal emulator.
kitty - Cross-platform, fast, feature-rich, GPU based terminal
starship - ☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!
zellij - A terminal workspace with batteries included
terminator-themes - :metal: The biggest collection of themes for Terminator terminal.
Warp - Warp is a modern, Rust-based terminal with AI built in so you and your team can build great software, faster.
nerd-fonts - Iconic font aggregator, collection, & patcher. 3,600+ icons, 50+ patched fonts: Hack, Source Code Pro, more. Glyph collections: Font Awesome, Material Design Icons, Octicons, & more
Gogh - Gogh is a collection of color schemes for various terminal emulators, including Gnome Terminal, Pantheon Terminal, Tilix, and XFCE4 Terminal also compatible with iTerm on macOS.
neofetch - 🖼️ A command-line system information tool written in bash 3.2+
aseprite-themes - 🎨 A collection of themes I've made for Aseprite