hylide
brick
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hylide | brick | |
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1 | 9 | |
479 | 1,561 | |
- | - | |
4.8 | 8.0 | |
3 months ago | about 1 month ago | |
JavaScript | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hylide
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Math equation based coding languages?
This is not specific to graphics, of course. Though you'll certainly find graphics packages, like hylogen for 3D GPU code or diagrams for more 2D stuff.
brick
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Show HN: Text Lambda, a versatile notebook for your personal data
Thank you!
"stash", the initial MVP version, is written in Haskell. I chose Haskell mostly because of https://github.com/jtdaugherty/brick, which is a wonderful TUI library. I also tend to prefer functional programming languages when I have the choice.
However, Text 's backend and website are currently implemented in Clojure. The app is in C + Flutter (Dart).
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brick-tabular-list has been improved infinitely.
Brick? Hadn’t heard of it so leaving for myself and others
- Brick: A declarative Unix terminal UI library written in Haskell
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How can I move from a basic hello world/number program to something more substantial?
Brick is a great library for terminal applications. I’d say start with the examples or take a look at some tutorials that use it, then just go at it.
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A simple tui to launch gzdoom mods
Thanks. Yeah I was surprised myself at how much of a capable tool whiptail turned out to be. Especially since I'd heard it has issues with returning values, or not being as capable as dialog. I was actually in the midst of choosing between it, Haskell's brick, or python's PromptToolkit, yet settled on whiptail to see how far a bash approach could take me.
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wordle - Wordle clone in the terminal
Written in Haskell with brick.
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FINAL CUT alternatives - brick, notcurses, FTXUI, blessed, and ansi-styles-python
22 projects | 5 Sep 2021
A declarative Unix terminal UI programming library written in Haskell (by jtdaugherty)
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Writing Programs with Ncurses
There is brick[1][2] for Haskell. Other languages may have something similar.
[1] https://hackage.haskell.org/package/brick
[2] https://github.com/jtdaugherty/brick/blob/master/docs/samtay...
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If you could change one thing about Emacs what would it be?
In that vein, a declarative way to build (Text) UI like html+css. Or something along the lines of what Brick is for terminals.
What are some alternatives?
pcf-font - PCF font parsing and rendering library.
TuiCss - Text-based user interface CSS library
plot-light - A lightweight plotting library, exporting to SVG
reanimate - Haskell library for building declarative animations based on SVG graphics
blank-canvas - A Haskell API into HTML5 Canvas
implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
SVGFonts - Fonts from the SVG-Font format
gloss - Painless 2D vector graphics, animations and simulations.
free-game - The free game engine
d3js - Haskell to D3.js binding by deep EDSL approach.
Rasterific - A drawing engine in Haskell