hylide VS OpenGL

Compare hylide vs OpenGL and see what are their differences.

hylide

GLSL embedded in Haskell (by sleexyz)

OpenGL

Haskell bindings to OpenGL (by haskell-opengl)
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hylide OpenGL
1 0
478 144
- 1.4%
4.8 2.5
3 months ago 2 months ago
JavaScript Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hylide

Posts with mentions or reviews of hylide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.

OpenGL

Posts with mentions or reviews of OpenGL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hylide and OpenGL you can also consider the following projects:

X11 - A Haskell binding to the X11 graphics library.

matplotlib - Haskell bindings for Python's Matplotlib

gloss - Painless 2D vector graphics, animations and simulations.

reanimate - Haskell library for building declarative animations based on SVG graphics

imagemagick - haskell imagemagick bindings

diagrams-cairo - Cairo backend for diagrams

linux-framebuffer

pcf-font - PCF font parsing and rendering library.

diagrams-reflex

plot-light - A lightweight plotting library, exporting to SVG

blank-canvas - A Haskell API into HTML5 Canvas

SVGFonts - Fonts from the SVG-Font format