httptoolkit-desktop VS gon

Compare httptoolkit-desktop vs gon and see what are their differences.

httptoolkit-desktop

Electron wrapper to build and distribute HTTP Toolkit for the desktop (by httptoolkit)

gon

Sign, notarize, and package macOS CLI tools and applications written in any language. Available as both a CLI and a Go library. (by mitchellh)
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httptoolkit-desktop gon
1 6
558 1,454
2.3% -
8.0 0.0
3 days ago 5 months ago
TypeScript Go
GNU Affero General Public License v3.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

httptoolkit-desktop

Posts with mentions or reviews of httptoolkit-desktop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-11.

gon

Posts with mentions or reviews of gon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-13.
  • Sickcodes/Docker-OS X: Run macOS VM in a Docker
    3 projects | news.ycombinator.com | 13 Jan 2023
    It might be less effort to use something like this: https://gregoryszorc.com/blog/2021/04/14/pure-rust-implement...

    Might even be able to modify `gon` to use that instead of Apple's `codesign` and then you'll have notarization too: https://github.com/mitchellh/gon

  • A Completely Open-Source Implementation of Apple Code Signing and Notarization
    9 projects | news.ycombinator.com | 8 Aug 2022
    I’ve always used gon ( https://github.com/mitchellh/gon ) for this, which is open source golang, but I don’t think it supports mach-o embedding. I’ll have to try this tool out.
  • How do I bundle a Golang executable into a MacOS .app file?
    2 projects | /r/golang | 22 Jun 2022
    There is no need for some special solution to pack your .app, you need to create .app directories, copy your binary, create Info.plist with metadata about your binary, icon, etc. I did this for a couple of apps and it is simple. It is another thing if you want to sign and notarize the binary, there are other tools for that, like https://github.com/mitchellh/gon.
  • Signing app for MacOS is like alien cryptographic language
    2 projects | /r/electronjs | 11 Jan 2022
    I use gon to sign and notarize a DMG file. Once you set it up, it's a simple one-line command that will upload the DMG to Apple, await notarization, and give you back a DMG that's ready for distribution.
  • The Gates to Hell: Apples Notarizing
    6 projects | news.ycombinator.com | 30 Apr 2021
    And, not mentioned in the article... you have to have an Apple Developer ID which costs £79/year ($99). Presumably if your subscription lapses any previously released software will stop working?

    That is the part I find most offensive, if it was just difficult and buggy I would suck it up and work around it. But having to pay for the privilege is too painful, particularly if you're offering free software.

    For my case (non GUI app) I can at least distribute via Homebrew and have the user build from source in a more or less automated way.

    Another notarization helper tool is here https://github.com/mitchellh/gon

    6 projects | news.ycombinator.com | 30 Apr 2021
    My advice from years of notarizing my apps is to make sure you do it at least once per day for each of your apps. If you only notarize once every release (say, every month or so), you are almost guaranteed to encounter some new cryptic error that you've never seen before, either due to some glitch in signing your app or frameworks, or else some server-side error such as new terms & conditions that you are being "encouraged" to agree to. It will take you hours to research and resolve them if they aren't spotted right away.

    As others pointed out, https://github.com/mitchellh/gon is a great tool for doing this on your local machine (e.g., with a cron job). In addition, if you are building your app using a GitHub action (which I highly recommend if it is open-source), you can use my https://github.com/hubomatic/hubomat action to package and notarize a release in one shot. The sample/template app does this automatically on every commit as well as once per day: https://github.com/hubomatic/MicroVector/actions.

    So when this fails from a scheduled job, you at least know that something has changed on the Apple side and can investigate that right away. And if it fails as a result of a commit, then at least you can start looking at what changes you may have made to your entitlements or code signing settings or embedded frameworks or any of the other million things that can cause it to fail.

What are some alternatives?

When comparing httptoolkit-desktop and gon you can also consider the following projects:

gow - Missing watch mode for Go commands. Watch Go files and execute a command like "go run" or "go test"

xcnotary - the missing macOS app notarization helper, built with Rust

corona - Solar2D Game Engine main repository (ex Corona SDK)

httptoolkit-ui - The UI of HTTP Toolkit

realize - Realize is the #1 Golang Task Runner which enhance your workflow by automating the most common tasks and using the best performing Golang live reloading.

MicroVector - Native macOS SVG viewer

lemur - Repository for the Lemur Certificate Manager

ldid - Link Identity Editor. Put real or fake signatures in a Mach-O.

osx-sign - Codesign Electron macOS apps

appify - Create a macOS Application from an executable (like a Go binary)

swift-corelibs-foundation - The Foundation Project, providing core utilities, internationalization, and OS independence

clobbr - ⚡️ A tool to check the speed and resilience of your API endpoints against multiple parallel or sequence requests.