hsudoku VS ecstasy

Compare hsudoku vs ecstasy and see what are their differences.

hsudoku

A native gtk sudoku game written in haskell (by mmsbrggr)

ecstasy

:pill: a GHC.Generics-based entity component system (by isovector)
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hsudoku ecstasy
- -
33 78
- -
0.0 0.0
almost 7 years ago over 4 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hsudoku

Posts with mentions or reviews of hsudoku. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hsudoku yet.
Tracking mentions began in Dec 2020.

ecstasy

Posts with mentions or reviews of ecstasy. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ecstasy yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hsudoku and ecstasy you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

dominion - A Dominion simulator in Haskell

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

layers-game - A prototypical 2d platform game

halma - Chinese Checkers Haskell library, GUI application and Telegram bot

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

SFML - Low level Haskell bindings for SFML 2.x

breakout - Breakout