hslogger VS Noise

Compare hslogger vs Noise and see what are their differences.

Noise

Coherent noise package in Haskell (by HugoDaniel)
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hslogger Noise
0 1
63 6
- -
0.0 0.0
4 months ago about 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hslogger

Posts with mentions or reviews of hslogger. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hslogger yet.
Tracking mentions began in Dec 2020.

Noise

Posts with mentions or reviews of Noise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-11.
  • Noise library
    2 projects | reddit.com/r/haskellgamedev | 11 Oct 2021
    The one I saw was https://github.com/HugoDaniel/Noise . It doesn't cover the use cases I'm looking at, and at the moment I don't want to implement my own.

What are some alternatives?

When comparing hslogger and Noise you can also consider the following projects:

friday - Fast image IO and transformations.

matplotlib - Haskell bindings for Python's Matplotlib

barcodes-code128 - A Haskell library for generating Code 128 barcodes

imagemagick - haskell imagemagick bindings

hslogger-template - Library for generating hslogger functions using Template Haskell.

opengles - A simplified OpenGL ES core wrapper library for Haskell.

freetype-simple - single line text rendering in opengles

hip - Haskell Image Processing Library

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

FastNoise - Fast Portable Noise Library - C# C++ C Java(Script) HLSL GLSL

log-warper - Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output