HPX VS Godot

Compare HPX vs Godot and see what are their differences.

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HPX Godot
15 2,742
2,417 82,940
2.6% 2.1%
9.8 10.0
2 days ago about 15 hours ago
C++ C++
Boost Software License 1.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HPX

Posts with mentions or reviews of HPX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-07.

Godot

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.

What are some alternatives?

When comparing HPX and Godot you can also consider the following projects:

Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System

bevy - A refreshingly simple data-driven game engine built in Rust

Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

libcds - A C++ library of Concurrent Data Structures

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

Boost.Compute - A C++ GPU Computing Library for OpenCL

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

ArrayFire - ArrayFire: a general purpose GPU library.

ursina - A game engine powered by python and panda3d.