homebrew-wine VS macOS_Wine_builds

Compare homebrew-wine vs macOS_Wine_builds and see what are their differences.

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homebrew-wine macOS_Wine_builds
33 31
549 423
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8.4 4.2
about 12 hours ago about 2 months ago
Ruby
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

homebrew-wine

Posts with mentions or reviews of homebrew-wine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-14.
  • macOS Install Guide
    2 projects | /r/MHF | 14 Apr 2023
    You will need to install homebrew. ARM users will also need Rosetta (I think), but homebrew should be the native version. Next we need wine that can run 32 bit binaries: brew install --cask --no-quarantine gcenx/wine/wine-crossover.
  • [Guide] How to run Nuclear Throne on MacOS X 15+
    2 projects | /r/NuclearThrone | 7 Apr 2023
    The standard Wine package also stopped working with the Catalina update. To get around this, we'll use a specific version of Wine, developed by Gcenx, made for MacOS 10.15+. To install it, you first need to install Homebrew. To do this, open the application Terminal (the easiest way to do this is hit Cmd + Space, then type "Terminal", then hit return), type in the following command, and hit return:
  • Macbook air M1 MT5
    1 project | /r/macbookair | 7 Apr 2023
    For Wine version that works for me is Wine-Crossover version provided here https://github.com/Gcenx/wine-on-mac#macos-catalina-and-later.
  • Will this laptop play LOTRO
    1 project | /r/lotro | 31 Mar 2023
    Crossover from Codeweavers (which is a version of WINE) runs 32-bit applications on post-Mojave MacOS with a 32->64-bit conversion layer and one of the free/open-source versions of WINE based on the code donated by Codeweavers (located here: https://github.com/Gcenx/homebrew-wine) does the same thing.
  • Thea: The Awakening polygon glitches. Workaround ideas?
    2 projects | /r/wine_gaming | 4 Mar 2023
    Currently using: ==> wine-crossover: 22.0.1 https://github.com/Gcenx/homebrew-wine/
  • Emulating Win32
    2 projects | news.ycombinator.com | 23 Jan 2023
    Try `gcenx` distribution of wine with crossover patches (https://github.com/Gcenx/homebrew-wine).
  • The truth about Mac, Windows and Linux
    3 projects | /r/linuxmemes | 30 Nov 2022
  • List of free apps/tools in my M1Max
    7 projects | /r/macbookpro | 13 Nov 2022
  • KotOR 1 modding on MacOS
    3 projects | /r/kotor | 16 Apr 2022
    Ah, sorry, I assumed from you mentioning installing Wine that you had Homebrew already. Yeah, you need to install Homebrew, there's a command to copy on its website. Once that's done, you need to run the command on the page I linked above to install the fixed version of Wine. After that completes, you should be able to just run the exe (it may prompt you for permission to access a folder or two first), or if not it'll probably ask you to pick which app to use if you try (in which case you can just select Wine Crossover from the list it presents).
  • Is there a free version/ alternative of parralels/crossover
    6 projects | /r/macgaming | 17 Mar 2022

macOS_Wine_builds

Posts with mentions or reviews of macOS_Wine_builds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-28.

What are some alternatives?

When comparing homebrew-wine and macOS_Wine_builds you can also consider the following projects:

WineskinServer - Wineskin

UTM - Virtual machines for iOS and macOS

wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

darling - Darwin/macOS emulation layer for Linux

macports-wine - Updated wine Portfiles for macports

installing-insurgnece

wine-on-mac - How to install wine on mac

macs-fan-control - Control fans on Apple computers

HomeBrew - 🍺 The missing package manager for macOS (or Linux)