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hissp | glsp | |
---|---|---|
29 | 8 | |
331 | 388 | |
- | - | |
9.1 | 3.6 | |
3 months ago | about 2 years ago | |
Python | Rust | |
Apache 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hissp
- Hissp
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2 line tic tac toe
Hissp is a Python library that can compile a whole program into one Python expression.
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What's the most hilarious use of operator overloading you've seen?
If you want Python to be as customizable as Lissp, check out Hissp (and Hebigo).
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Pythoneers here, what are some of the best python tricks you guys use when progrmming with python
Hissp is really cool for metaprogramming Python. There's also macropy, but it's harder to use.
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Lush – Lisp-like language for deep learning designed by Yann LeCun
I prefer https://github.com/gilch/hissp, where Hy has to use shims to pretend statements are expressions, Hissp just targets the expression subset in the first place. (though as you mentioned, hy has a lot of literature and support around it, where as you're going to have to find your own way around hissp)
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A Python-compatible statically typed language erg-lang/erg
No shortage of options, e.g. Dg, Mochi, Coconut, and Hebigo (based on Hissp[1]).
[1]: https://github.com/gilch/hissp
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Other than having a wider range of libraries and beingthus being more "general purpose" and "practical" is there anything that makes Python an intrinsically better programming language than Lisp?
If you want Lisp metaprogramming plus Python ecosystem, check out Hissp
- Lisp.py
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What are some amazing, great python external modules, libraries to explore?
Hissp is really interesting. Read through the docs and you'll understand Python more deeply. It works well with Toolz and Pyrsistent.
- Why Hy?
glsp
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Steel – An embedded scheme interpreter in Rust
3. Typed Racket
I almost used https://gamelisp.rs/ for a project but the nightly feature it needs broke and it's no longer maintained, glad to see something similar arise! You might want to consider adopting their choice of VecDeque as a list replacement, I think it makes a lot more sense than naive linked lists on modern machines.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
Varied employment history has left me with great soft skills and a broad grab-bag of technical skills, mostly leaning towards high-performance systems programming. Major solo projects have included the scripting language GameLisp, a 2D game engine, and a novel computer vision library.
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Interesting or distinctive lisps?
"Gamelisp is a scripting language for Rust game development." Feature list from the page: No garbage collection pauses (runs gc once per frame), Seamless Rust API, Memory-safe, Feature-rich ("Pattern‑matching, iterators, coroutines, macros..."), Easy entity scripting.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
I'm using Rust to build a host program, and the actual game logic written in GameLisp on top of the bracket-lib. I only have superficial knowledge of Rust, 0 lisp experience, and never embedded a language before, so that's a lot to learn and implement at the same time.
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RoguelikeDev Does The Complete Roguelike Tutorial Starting June 29th 2021
I'm not sure I'll go to the end of the 8 weeks, but I'll make that as fun/interesting as possible and (try to) use GameLisp!
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Implementing a VM: how unsafe should I go?
I feel qualified to answer this! GameLisp was once implemented with highly unsafe code, but later on I reimplemented it using only safe code, with a very small amount of optional unsafety behind a feature flag. GameLisp's performance is currently somewhere between Lua and Python when unsafe code is switched on, or a bit slower than Python when unsafe code is switched off.
- Practicality of embedding a lisp/scheme interpreter that is implemented as C library?
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Version 0.2 of GameLisp, a scripting language for Rust game development
It took a lot of wrestling with the type system, but I've managed to wring out several API improvements for version 0.2. I already considered GameLisp's Rust API to be best-in-class, and this release polishes it even further:
What are some alternatives?
hy - A dialect of Lisp that's embedded in Python
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
hy-lisp-python - examples for my book "A Lisp Programmer Living in Python-Land: The Hy Programming Language"
libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
libpython-clj - Python bindings for Clojure
NetLogo - turtles, patches, and links for kids, teachers, and scientists
coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
femtolisp - a lightweight, robust, scheme-like lisp implementation
medley - The main repo for the Medley Interlisp project. Wiki, Issues are here. Other repositories include maiko (the VM implementation) and Interlisp.github.io (web site sources)
incanter - Clojure-based, R-like statistical computing and graphics environment for the JVM
phel-lang - Phel is a functional programming language that transpiles to PHP. A Lisp dialect inspired by Clojure and Janet.