hellomello
PhoneVR
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hellomello | PhoneVR | |
---|---|---|
2 | 3 | |
80 | 472 | |
- | 5.1% | |
0.0 | 8.0 | |
almost 4 years ago | 7 days ago | |
C++ | C++ | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hellomello
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Compiling Rust for .NET, using only tea and stubbornness
Tangentially related, I've written a barebones assembler for Android .apk files once (strictly speaking, the assembler is for .dex files, but it also comes with a set of tools to package and sign .apk files). It's written mainly in Nim and provides enough primitives to allow creating Java "stubs" for native .so libraries, so that .apk-s can be built in Nim WITHOUT JDK AT ALL. The Android NDK is still kinda needed/useful, though IIRC mainly for access to adb, and especially adb logcat (which you'll need A LOT for debugging if you try to use this contraption).
I'd love to One Day™ Rewrite It In Rust.
The .dex assembler itself is at: https://github.com/akavel/dali — you may like to check out the tests at: https://github.com/akavel/dali/tree/master/tests to see how using it looks like.
An example project with a simple .apk written purely in Nim (NO JDK) is at: https://github.com/akavel/hellomello/tree/flappy (unfortunately, given Nim's poor packaging story, it's most probably already bitrotten to the extent that it can't be quickly and easily built & used out of the box). I recorded a presentation about this for an online Nim conference — see: https://www.youtube.com/watch?v=wr9X5NCwPlI&list=PLxLdEZg8DR...
PhoneVR
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Bluetooth controller not recognized with VRG Pro, SteamVR and PhoneVR (Android)
I recently purchased a VRG Pro and a Bluetooth controller to use with my Android device as a VR headset. I am having difficulty using the controller within VR using PhoneVR + SteamVR.
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Is there any free good way to connect my phone to steam vr without it turning black and white after 5 minutes or just stopping?
https://github.com/ShootingKing-AM/PhoneVR there is an free and open source version
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Use daydream view without controller
Sort of lol. Riftcat only allows you to use it for 10 minutes at a time, unless you pay $15 one time to unlock unlimited time (which I might do.) It connects to SteamVR which is insane and does WAYYYY more than I wanted it to do! This has cause me to do a ton of tinkering, set up my xbox controller with SteamVR, and now I am looking at an open source version of Riftcat called PhoneVR. I just installed PhoneVR and have had a chance to get that working yet. I will make another comment if I get that working. If not, I will probably pay the $15 for Riftcat.
What are some alternatives?
dali - Indie assembler/linker for Dalvik VM .dex & .apk files (Work In Progress)
ALVR - Stream VR games from your PC to your headset via Wi-Fi [Moved to: https://github.com/alvr-org/ALVR]
libtorrent4j - libtorrent for java, a swig Java interface for libtorrent
OpenVR-ArduinoHMD - OpenVR driver for Arduino DIY HMD / OpenVR самодельного Arduino шлема
clr_lite
Half-Life-Alyx-novr - SteamVR driver for Half-Life-Alyx for playing without VR / драйвер для игры без VR
Misery - 3d programming is fun.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
androguard - Reverse engineering and pentesting for Android applications
android-file-transfer-linux - Android File Transfer for Linux (and macOS!)
XAPKDetector - APK/DEX detector for Windows, Linux and MacOS.
HadesVR - The "DIY" SteamVR compatible VR setup made for tinkerers.