heka VS conc

Compare heka vs conc and see what are their differences.

heka

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heka conc
1 27
3,399 9,857
- 0.0%
0.0 5.9
over 1 year ago about 1 year ago
Go Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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heka

Posts with mentions or reviews of heka. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-11-25.
  • Show HN: Rill – Composable concurrency toolkit for Go
    13 projects | news.ycombinator.com | 25 Nov 2024
    The channel-focused approach to stream processing reminds me of Heka [0]. It was a contemporary of Samza and Heron, and it was fairly prominent in the early Go ecosystem (maybe 10 years ago). As I recall it, quite foggily and quite a long while later, one of the final nails in Heka's coffin was that channel throughput didn't scale well. Do you have benchmarks for Rill, or is it not intended for high-throughput use cases?

    [0]: https://github.com/mozilla-services/heka

conc

Posts with mentions or reviews of conc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-11-25.
  • Show HN: Rill – Composable concurrency toolkit for Go
    13 projects | news.ycombinator.com | 25 Nov 2024
    Looks good, similar to https://github.com/sourcegraph/conc which we've been using for a while. Will give this a look.
  • Go Concurrency vs. RxJS
    2 projects | news.ycombinator.com | 3 Oct 2024
    JS concurrency is crap. It should be shot and buried in a lead coffin.

    Debugging async code is pure hell. With Go, you have a normal debugger that can be used to step over the code. You can get normal stack traces for all threads if needed. There is a race detector that can catch most of unsynchronized object access.

    With JS? You're on your fucking own. You can't find out the overall state of the system ("the list of all threads"), without getting deep into the guts of React or whatever framework you're using. Debugger is useless, as each `await` call drops you into the event loop. So pretty much every complicated non-trivial JS app ends up with _tons_ of race conditions, by depending on the order of async functions finishing.

    Speaking of race conditions. Coming from classic multithreading and Go, I tried to use `Promise.race` to simulate the `select` statement. Turns out that in JS it is actually useless because it LEAKS MEMORY BY DESIGN: https://github.com/nodejs/node/issues/17469

    Back to the article. It uses pre-generics Go. In more modern Go, you can use something like Conc to reduce the boilerplate: https://github.com/sourcegraph/conc?tab=readme-ov-file

  • Three Ways to Think About Go Channels
    2 projects | news.ycombinator.com | 26 Jun 2024
    Not speaking on whether the language should make this easier without an external library, but wouldn't https://github.com/sourcegraph/conc help in that scenario? It has context-aware and error-aware goroutine pools, seems like the exact fit for what you are trying to do. Although admittedly I dive too deep into your code.
  • The Case of a Leaky Goroutine
    3 projects | news.ycombinator.com | 25 Mar 2024
    It's a pity Go didn't have structured concurrency: https://vorpus.org/blog/notes-on-structured-concurrency-or-g...

    There's a library for it: https://github.com/sourcegraph/conc

    But this goes to one of the things I've been kind of banging on about languages, which is that if it's not in the language, or at least the standard library right at the beginning, sometimes it almost might as well not exist. Sometimes a new language can be valuable, even if it has no "new" language features, just to get a chance to reboot the standard library it has and push for patterns that older languages are theoretically capable of, but they just don't play well with any of the libraries in the language. Having it as a much-later 3rd party library just isn't good enough.

    (In fact if I ever saw a new language start up and that was basically its pitch, I'd be very intrigued; it would show a lot of maturity in the language designer.)

  • Go CLI to calculate total media duraton in directories
    2 projects | news.ycombinator.com | 4 Sep 2023
    What are possible use cases for this tool? Why would I want to find out the total runtime of all videos in a directory?

    Also, you might wanna limit concurrency[0] instead of spawning many ffprobe instances at the ~same time.

    [0]: https://github.com/sourcegraph/conc

    In another note, ChatGPT suggests this shell command to do the same thing. It doesn't process files in parallel though.

        find . -name "*.mp4" -print0 | \
  • Building conc: Better structured concurrency for Go
    1 project | news.ycombinator.com | 29 Aug 2023
    1 project | news.ycombinator.com | 17 Aug 2023
  • The compact overview of JDK 21’s “frozen” feature list
    8 projects | news.ycombinator.com | 11 Jun 2023
    While virtual threads will be stable in Java 21, Structured Concurrency is still a preview feature. You probably won't see it in production anytime soon.

    Preview features require a special flag when compiling and running them, and they won't run on newer versions of the JVM. I don't expect to see StructuredTaskScope in common production use before the next LTS version is out.

    But it doesn't mean you cannot have structured concurrency before that. Even in language that mostly enforce Structured Concurrency like Kotlin, it's still a library feature. Even the original blog post which formulated this concept, described a library that implemented structured concurrency for Python[1]. You can pretty easily implement structured concurrency yourself by creating your own implementation of StructuredTaskScope, if you need it right now. You can even structured concurrency in C#[2] or Go[3].

    [1] https://vorpus.org/blog/notes-on-structured-concurrency-or-g...

    [2] https://github.com/StephenCleary/StructuredConcurrency

    [3] https://github.com/sourcegraph/conc

  • Could I get a code review?
    11 projects | /r/golang | 1 Jun 2023
    I'm also a fan of Conc for managing various different concurrency patterns -- don't create manual worker pools for locally distributed tasks if you can use Conc, etc.
  • ResultGroup: Go lib for concurrent tasks & errors management
    3 projects | /r/golang | 2 Apr 2023
    How does this compare to conc?

What are some alternatives?

When comparing heka and conc you can also consider the following projects:

toxiproxy - :alarm_clock: :fire: A TCP proxy to simulate network and system conditions for chaos and resiliency testing

ants - 🐜🐜🐜 ants is the most powerful and reliable pooling solution for Go.

Gor - GoReplay is an open-source tool for capturing and replaying live HTTP traffic into a test environment in order to continuously test your system with real data. It can be used to increase confidence in code deployments, configuration changes and infrastructure changes.

go-waitgroup - A sync.WaitGroup with error handling and concurrency control

Fluentd - Fluentd: Unified Logging Layer (project under CNCF)

generic-worker-pool - Go (1.18+) framework to run a pool of N workers

InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
www.influxdata.com
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Stream - Scalable APIs for Chat, Feeds, Moderation, & Video.
Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.
getstream.io
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