hebi VS auto-traffic-control

Compare hebi vs auto-traffic-control and see what are their differences.

hebi

A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, 蛇. (by ElnuDev)

auto-traffic-control

A video game for programmers about safely routing planes to an airport 🛬 (by jdno)
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hebi auto-traffic-control
3 2
82 131
- -
0.0 7.0
over 1 year ago 9 days ago
Rust Rust
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hebi

Posts with mentions or reviews of hebi. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hebi yet.
Tracking mentions began in Dec 2020.

auto-traffic-control

Posts with mentions or reviews of auto-traffic-control. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.

What are some alternatives?

When comparing hebi and auto-traffic-control you can also consider the following projects:

bevy_text_mesh - A bevy 3D text mesh generator for displaying text

bevy_chess - Chess demo in Bevy

gRPC - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.

MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam

Kataster - A single screen space shooter developed in Rust with Bevy and Bevy_Rapier2d

wombat - Cross platform gRPC client