haxmap VS go-blocking-dequeue

Compare haxmap vs go-blocking-dequeue and see what are their differences.

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haxmap go-blocking-dequeue
7 1
831 7
- -
3.3 3.6
about 1 month ago almost 2 years ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

haxmap

Posts with mentions or reviews of haxmap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

go-blocking-dequeue

Posts with mentions or reviews of go-blocking-dequeue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-31.

What are some alternatives?

When comparing haxmap and go-blocking-dequeue you can also consider the following projects:

hashmap - A Golang lock-free thread-safe HashMap optimized for fastest read access.

queue - ⏪️ Go package providing multiple queue implementations. Developed in a thread-safe generic way.

sonic - A blazingly fast JSON serializing & deserializing library

lane - Generic PriorityQueues, Queues, Stacks, and Deque data structures for Go

goqueue - Flexible Queue System for Go

deque - Package deque implements a very fast and efficient general purpose queue/stack/deque data structure that is specifically optimized to perform when used by Microservices and Serverless services running in production environments. https://godoc.org/github.com/ef-ds/deque

xxHash - Pure Go implementation of xxHash (32 and 64 bits versions)

ZenQ - A thread-safe queue faster and more resource efficient than golang's native channels

gods - GoDS (Go Data Structures) - Sets, Lists, Stacks, Maps, Trees, Queues, and much more

go-evmap - A Go implementation of Rust's evmap which optimizes for high-read, low-write workloads and uses eventual consistency to ensure that readers and writers never block each other.

go - The Go programming language