haxe VS PixiJS

Compare haxe vs PixiJS and see what are their differences.

PixiJS

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. (by pixijs)
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haxe PixiJS
81 115
5,923 42,195
1.0% 0.9%
9.7 9.9
6 days ago 6 days ago
Haxe TypeScript
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

haxe

Posts with mentions or reviews of haxe. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-17.

PixiJS

Posts with mentions or reviews of PixiJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-25.

What are some alternatives?

When comparing haxe and PixiJS you can also consider the following projects:

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

react-canvas - High performance <canvas> rendering for React components

A-Frame - :a: Web framework for building virtual reality experiences.

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

EaselJS - The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.

React Konva - React + Canvas = Love. JavaScript library for drawing complex canvas graphics using React.

eso-light-attack-weave - This is a macro for the game Elder Scrolls Online

ART - Retained mode vector drawing API designed for multiple output modes. There's also a built-in SVG parser.