webrtc-vad VS rubberband

Compare webrtc-vad vs rubberband and see what are their differences.

webrtc-vad

Haskell bindings to the WebRTC VAD component (by chpatrick)

rubberband

Haskell binding to the C++ audio stretching library Rubber Band (by mtolly)
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webrtc-vad rubberband
- -
8 2
- -
0.0 0.0
about 5 years ago over 5 years ago
C Haskell
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

webrtc-vad

Posts with mentions or reviews of webrtc-vad. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning webrtc-vad yet.
Tracking mentions began in Dec 2020.

rubberband

Posts with mentions or reviews of rubberband. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning rubberband yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing webrtc-vad and rubberband you can also consider the following projects:

ALUT - A Haskell binding for the OpenAL Utility Toolkit, which makes managing of OpenAL contexts, loading sounds in various formats and creating waveforms very easy.

FModExRaw - FModEx Haskell API. Discontinued.

vimus - An MPD client with vim-like key bindings, written in Haskell

flaccuraterip - Verify FLAC files ripped from CD using AccurateRip™

pitchtrack - Pitch tracking library

djembe - Hit drums with Haskell

alsa-mixer - Haskell bindings to the ALSA mixer API

OpenAL - A Haskell binding for the OpenAL cross-platform 3D audio API, appropriate for use with gaming applications and many other types of audio applications.

sounddelay - audio delay line in Haskell

mediabus-fdk-aac - Mediabus plugin for the Frauenhofer ISO-14496-3 AAC FDK

al - Haskell OpenAL raw binding