wasm VS Elm

Compare wasm vs Elm and see what are their differences.

Elm

Compiler for Elm, a functional language for reliable webapps. (by elm)
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wasm Elm
- 198
147 7,446
- 0.6%
5.6 5.4
7 months ago about 1 month ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wasm

Posts with mentions or reviews of wasm. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning wasm yet.
Tracking mentions began in Dec 2020.

Elm

Posts with mentions or reviews of Elm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-21.

What are some alternatives?

When comparing wasm and Elm you can also consider the following projects:

hLLVM

rescript-compiler - The compiler for ReScript.

haste-compiler - A GHC-based Haskell to JavaScript compiler

haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.

idris - A Dependently Typed Functional Programming Language

purescript - A strongly-typed language that compiles to JavaScript

ghc-proofs - Let GHC prove program equations for you

yew - Rust / Wasm framework for creating reliable and efficient web applications

husk-scheme - A full implementation of the Scheme programming language for the Haskell Platform.

accelerate - Embedded language for high-performance array computations

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.